A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Classic 1930s setting. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Classic 1930s setting. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Classic 1930s setting. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Classic 1930s setting. Pregenerated adventurers provided.
What stalks and slaughters the horses of the Riders of Rohan? Rumor says it’s the despised Dunlendings. Only you can halt the bloodshed before winter’s end.
Description:
Pregenerated characters will be provided. All 'dice" will be rolled by the Game Master with a dice tower on camera.
What stalks and slaughters the horses of the Riders of Rohan? Rumor says it’s the despised Dunlendings. Only you can halt the bloodshed before winter’s end.
Description:
Pregenerated characters will be provided. All 'dice" will be rolled by the Game Master with a dice tower on camera.
The year: 1937. The place: Spain, wracked by civil war. A group of loyal freedom fighters set off to capture an ancient mountain convent, rumored to be a stronghold of fascist resistance.
Unable to cope with his burgeoning mutations, police officer Mulrovey committed suicide. At least, that’s the official story - it's up to you to find out the truth.
Description:
Nine years ago, police officer Adrian Mulrovey was one of the first cops in the precinct to develop mutant powers. He took medical leave, and volunteered as a test subject with Dr. Lucius Quade. He was part of Quade’s original study group. Unable to cope with his burgeoning mutations, Mulrovey committed suicide. At least, that’s the official story.
Waking up in a strange room with strangers, the players have no memories leading up to this moment, but the sudden appearance of aliens gives them a hint about what’s going on.
Waking up in a strange room with strangers, the players have no memories leading up to this moment, but the sudden appearance of aliens gives them a hint about what’s going on.