In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn't appear as though she left willingly. Tier 3 (APL 13).
Description:
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn’t appear as though she left willingly. A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. Please note - the third part of this series is Tier 3 and not Tier 2 as the first two parts are. Please plan your character advancement appropriately if playing this series.
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn't appear as though she left willingly. Tier 3 (APL 13).
Description:
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn’t appear as though she left willingly. A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. Please note - the third part of this series is Tier 3 and not Tier 2 as the first two parts are. Please plan your character advancement appropriately if playing this series.
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn't appear as though she left willingly. Tier 3 (APL 13).
Description:
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn’t appear as though she left willingly. A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. Please note - the third part of this series is Tier 3 and not Tier 2 as the first two parts are. Please plan your character advancement appropriately if playing this series.
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn't appear as though she left willingly. Tier 3 (APL 13).
Description:
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn’t appear as though she left willingly. A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. Please note - the third part of this series is Tier 3 and not Tier 2 as the first two parts are. Please plan your character advancement appropriately if playing this series.
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn't appear as though she left willingly. Tier 3 (APL 13).
Description:
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn’t appear as though she left willingly. A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. Please note - the third part of this series is Tier 3 and not Tier 2 as the first two parts are. Please plan your character advancement appropriately if playing this series.
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn't appear as though she left willingly. Tier 3 (APL 13).
Description:
In the aftermath of the Assault on Myth Nantar, Zehira is missing once more, only this time it doesn’t appear as though she left willingly. A Four Hour Adventure for Tier 3 Characters. Optimized for APL 13. Please note - the third part of this series is Tier 3 and not Tier 2 as the first two parts are. Please plan your character advancement appropriately if playing this series.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part one of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part one of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part one of two.
In a race against time, or more accurately giants; you fave the legendary tower of Durlag Trollkiller. Said to be guarded by magic and mechanism; will you be the first to capture it's treasures?
Description:
A Four-Hour Adventure for 11th – 16th level Characters. Part two of two.