Shortly after the Battle of Ragnarok, you were dismayed to find yourselves back in Valhalla instead of the Golden Halls you were promised, then you run out of mead.
Shortly after the Battle of Ragnarok, you were dismayed to find yourselves back in Valhalla instead of the Golden Halls you were promised, then you run out of mead.
Shortly after the Battle of Ragnarok, you were dismayed to find yourselves back in Valhalla instead of the Golden Halls you were promised, then you run out of mead.
Shortly after the Battle of Ragnarok, you were dismayed to find yourselves back in Valhalla instead of the Golden Halls you were promised, then you run out of mead.
Shortly after the Battle of Ragnarok, you were dismayed to find yourselves back in Valhalla instead of the Golden Halls you were promised, then you run out of mead.
Adventurers are dispatched to make a deal with the paranoid and potentially unstable occupant of an abandoned castle along a perilous trade route.
Description:
A mysterious resident has taken over an abandoned castle along a perilous trade route. Now, strange happenings have the traders spooked and there is concern about the economic fallout. Adventurers are dispatched to make a deal with the paranoid and potentially unstable occupant. Unusual allies, unbridled chaos, and an Underdark mystery await characters in this dark adventure.
Part 2 of 3 of the Swords Below the Moonsea Sage
A four-hour adventure for 5th-10th level characters.
This event follows the rules for Adventurers League - you must have a level 5-10 AL character to play in this game. Please bring your character sheet and AL Log Sheet.
To secure a surface trade route, the party must assault a drow manor to fulfill the revenge schemes of a powerful drow exile.
Description:
In an effort to secure a surface trade route, adventurers find themselves embroiled in the revenge schemes of a powerful drow exile. The chance to learn about the state of the Underdark and the fates of many innocents taken in surface raids is too valuable to pass up. Yet the risk is clear, for what lies ahead is nothing short of an all-out assault on a drow manor. An intense non-stop battle with dramatic story consequences awaits adventurers in this adventure.
Part 3 of 3 of the Swords Below the Moonsea Sage
A four-hour adventure for 5th-10th level characters.
This event follows the rules for Adventurers League - you must have a level 5-10 AL character to play in this game. Please bring your character sheet and AL Log Sheet.
Returning refugees of Phlan are disappearing. Will the adventurers find out what happened to the missing refugees or will they be lost forever?
Description:
With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost forever?
A four-hour adventure for 11th-16th level characters.
This event follows the rules for Adventurers League - you must have a level 11-16 AL character to play in this game. Please bring your character sheet and AL Log Sheet.