A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
A pleasure yacht finds a floundering fisherman's boat. Warned away from the "cursed" island, the decadent host can't resist heading to the shores and carrying on the party there.
Description:
While the investigators are enjoying a party cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. Warned away from the "cursed" Wolfstone Island, the decadent host can't resist heading to the shores and carrying on the party there. Uses the Pulp Cthulhu rules, which will be taught at the table if needed. Pregenerated adventurers provided.
It's 1865 and the world is comin' to an end, or at least that's what you figured since the sun just went dark. You figure the next best plan is to kick yer heels up with a bottle of hooch in Arwich.
Description:
Lovecraftian Weird West, funnel-styled adventure that takes place during the beginning of the Seven Days of Night, a dark period of calamity that results in a supernatural tapestry blanketing the Earth and dimensionally-exiled Elder Gods awakening from a magical slumber, eager to escape their prison to exact revenge upon the descendants of those responsible for the treachery, mankind.
It's 1865 and the world is comin' to an end, or at least that's what you figured since the sun just went dark. You figure the next best plan is to kick yer heels up with a bottle of hooch in Arwich.
Description:
Lovecraftian Weird West, funnel-styled adventure that takes place during the beginning of the Seven Days of Night, a dark period of calamity that results in a supernatural tapestry blanketing the Earth and dimensionally-exiled Elder Gods awakening from a magical slumber, eager to escape their prison to exact revenge upon the descendants of those responsible for the treachery, mankind.
Casting Call for a HomeShowMax production of a high octane, blood splattered, slasher film with plenty of skin. Due to screen Dec. 1989.
Description:
Those two stoners actually got a deal to make their cheesy horror movie. They've asked you to come star in it, or help with the cameras and sound, or bring the beer. It's going to be a weekend party where some scenes may get filmed. There is barely a script, but enough beer to drown a horse.