You've found a letter written by Van Helsing before he vanished, with revelations devastating to the Un-Dead's plots. A vengeful stab from beyond the grave at Dracula - or a vampire's trap for you?
Description:
Before he vanished, famed scholar and vampire hunter Abraham Van Helsing wrote one last, desperate letter. Now, more than a century later, through an improbable set of conspiracies and coincidences, it's fallen into your hands. The revelations in it are potentially devastating to the schemes of the Un-Dead. Are you Van Helsing's last revenge, a last stab from beyond the grave at his arch-nemesis Dracula? A blow delivered across a hundred years? Or is this a trap sown by the vampires, hoping to ensnare an unwary hunter just like they caught Van Helsing?
While on patrol on the edge of Alliance space, you receive a distress call from the ore freighter Epeius, under attack by a squadron of vatizaran dreadnoughts on the wrong side of the Border Zone.
The year is 1910. With tensions between the Great Powers rising, a British scientist goes missing, endangering military secrets. British Intelligence has sent a special ops team to recover him.
Description:
In the Steampunk World of Brass & Steel, sabers are rattling. The International Air Navigation Conference, held in glittering style at the great palace of Versailles in spring 1910, has been a smashing success, with an agreement between Britain and Germany set to lower tensions in central Europe. As the conference closes, a distinguished British scientist has been kidnapped, taking with him the secrets of Project Aphaea – cutting-edge stealth technology. The British have sent a highly skilled special operations team on their most advanced airship to recover him at any cost. But the mission into the German Empire must be completed carefully and quietly or the progress of the conference could quickly be erased.
The Reign of Terror is done! For those who survived the guillotine, parties called Victim's Balls embrace decadence and life. What wonders and horrors will this party bring?
Description:
With the fall of Robespierre, the Terror is over. For those who survived the guillotine; parties called Victim's Balls embrace
decadence and life while remembering those lost. A few have been held around Paris. The one you've been invited to tonight; hosted by the mysterious and powerful Comte de Rochefort; will be something new. To be held at a unknown location; by a man who mocked the Tribunals and survived them all, with a guest list of those who lived through the heart of the Reign of Terror. You may tremble a bit as you prepare yourself; but no one with an invitation would miss whatever wonders or horrors tonight will surely see.
The citizens of Darkharrow have requested aid from the crown to deal with a sudden increase in beasts and marauding evil humanoids. Can you aid this town and discover the secrets it hides?
Description:
Darkharrow is a modest farming settlement. However, evil humanoids living in the nearby wilderness don't like sharing space with the (mostly) human farmers. Player characters may choose help the villagers with minor tasks, meet some interesting NPCs, stock up and simply move on. Or they can stick around and help one particular resident save Darkharrow from destruction.
The citizens of Darkharrow have requested aid from the crown to deal with a sudden increase in beasts and marauding evil humanoids. Can you aid this town and discover the secrets it hides?
Description:
Darkharrow is a modest farming settlement. However, evil humanoids living in the nearby wilderness don't like sharing space with the (mostly) human farmers. Player characters may choose help the villagers with minor tasks, meet some interesting NPCs, stock up and simply move on. Or they can stick around and help one particular resident save Darkharrow from destruction.
The citizens of Darkharrow have requested aid from the crown to deal with a sudden increase in beasts and marauding evil humanoids. Can you aid this town and discover the secrets it hides?
Description:
Darkharrow is a modest farming settlement. However, evil humanoids living in the nearby wilderness don't like sharing space with the (mostly) human farmers. Orcs and goblins have attacked traders on the road for years, but the attacks are getting more frequent and violent. Beasts normally found in the nearby woodland and forging their way into the village. Do the beasts sense some otherworldly presence nearby causing them to flee? Are the orcs and goblins capitalizing of the chaos for their own gain? Or have they caused the turmoil? Can you gain the trust of the townsfolk to find out the secret and save Darkharrow from destruction?
The citizens of Darkharrow have requested aid from the crown to deal with a sudden increase in beasts and marauding evil humanoids. Can you aid this town and discover the secrets it hides?
Description:
Darkharrow is a modest farming settlement. However, evil humanoids living in the nearby wilderness don't like sharing space with the (mostly) human farmers. Player characters may choose help the villagers with minor tasks, meet some interesting NPCs, stock up and simply move on. Or they can stick around and help one particular resident save Darkharrow from destruction.
The citizens of Darkharrow have requested aid from the crown to deal with a sudden increase in beasts and marauding evil humanoids. Can you aid this town and discover the secrets it hides?
Description:
Darkharrow is a modest farming settlement. However, evil humanoids living in the nearby wilderness don't like sharing space with the (mostly) human farmers. Orcs and goblins have attacked traders on the road for years, but the attacks are getting more frequent and violent. Beasts normally found in the nearby woodland and forging their way into the village. Do the beasts sense some otherworldly presence nearby causing them to flee? Are the orcs and goblins capitalizing of the chaos for their own gain? Or have they caused the turmoil? Can you gain the trust of the townsfolk to find out the secret and save Darkharrow from destruction?
The citizens of Darkharrow have requested aid from the crown to deal with a sudden increase in beasts and marauding evil humanoids. Can you aid this town and discover the secrets it hides?
Description:
Darkharrow is a modest farming settlement. However, evil humanoids living in the nearby wilderness don't like sharing space with the (mostly) human farmers. Orcs and goblins have attacked traders on the road for years, but the attacks are getting more frequent and violent. Beasts normally found in the nearby woodland and forging their way into the village. Do the beasts sense some otherworldly presence nearby causing them to flee? Are the orcs and goblins capitalizing of the chaos for their own gain? Or have they caused the turmoil? Can you gain the trust of the townsfolk to find out the secret and save Darkharrow from destruction?