When an exiled Persian engineer can't find his daughter, it seems like a simple case. But little is what it seems where magics and technologies meet at the heart of two great empires.
Description:
In an ancient Babylon that never was, there are the Imru. Fixers, women and men who solve problems. When an exiled Persian engineer can't find his daughter, it seems like a simple case. But little is what it seems where magics and technologies meet in a conspiracy that goes to the heart of two great empires.
In 202X, the heir to a powerful industrial dynasty has gone missing and the family has hired the elite Bywaters Detective Agency to bring him home.
Description:
There are reasons the Giltwell family didn't report the disappearance of its eldest son. Perhaps it's his bad habits, the big contract depending on his cooperation, or a shameful family secret. Take on the role of an elite detective agency as you unravel the mystery. Employ social guile, investigative cunning, decisive action, and a little bit of magic to find Aaron Giltwell and bring him home.
In 202X, the heir to a powerful industrial dynasty has gone missing and the family has hired the elite Bywaters Detective Agency to bring him home.
Description:
There are reasons the Giltwell family didn't report the disappearance of its eldest son. Perhaps it's his bad habits, the big contract depending on his cooperation, or a shameful family secret. Take on the role of an elite detective agency as you unravel the mystery. Employ social guile, investigative cunning, decisive action, and a little bit of magic to find Aaron Giltwell and bring him home.
In 202X, the heir to a powerful industrial dynasty has gone missing and the family has hired the elite Bywaters Detective Agency to bring him home.
Description:
There are reasons the Giltwell family didn't report the disappearance of its eldest son. Perhaps it's his bad habits, the big contract depending on his cooperation, or a shameful family secret. Take on the role of an elite detective agency as you unravel the mystery. Employ social guile, investigative cunning, decisive action, and a little bit of magic to find Aaron Giltwell and bring him home.
The party clears out a tomb of undead and discovers its origins in this adventure set in the Zodiac Empires campaign setting.
Description:
The party is asked to clear out a strange crypt found beneath a temple to Aleydra, the goddess of magic. The crypt is full of undead creatures and forgotten ghosts. There the party can learn of how this place came about and who the ghost of the merchant was. Set in the Zodiac Empires campaign setting, this adventure is designed for level 5 characters.
The party clears out a tomb of undead and discovers its origins in this adventure set in the Zodiac Empires campaign setting.
Description:
The party is asked to clear out a strange crypt found beneath a temple to Aleydra, the goddess of magic. The crypt is full of undead creatures and forgotten ghosts. There the party can learn of how this place came about and who the ghost of the merchant was. Set in the Zodiac Empires campaign setting, this adventure is designed for level 5 characters.
The party clears out a tomb of undead and discovers its origins in this adventure set in the Zodiac Empires campaign setting.
Description:
The party is asked to clear out a strange crypt found beneath a temple to Aleydra, the goddess of magic. The crypt is full of undead creatures and forgotten ghosts. There the party can learn of how this place came about and who the ghost of the merchant was. Set in the Zodiac Empires campaign setting, this adventure is designed for level 5 characters.
A journey to inspect the safety of a crystal mine after a series of unfortunate deaths reveals that there may be treachery involved. The truth behind these tragedies must be resolved.