Bold adventurers cross paths with an ancient castle, adrift in the winds above. A history of intrigue and warfare unfolds around them while time itself flickers in and out!
Something's amiss at the wizard Igbert's castle. The kind and helpful gnome hasn't been seen in many weeks. What's worse, odd things are happening in his castle. Your party will need to investigate.
1925, Shanghai. Riots, rock the center of a wealthy district. Important people want answers. What happened? Who is behind it? And why is everyone shouting about cats?
Description:
1925, Shanghai. A truly international, cultural melting pot that has managed to keep its wealth and prestige despite the chaos of civil war ravaging the country.
But now riots, rock the center of a wealthy district and some very influential people are very angry. They want answers about who is behind the rioting, what actually happened and what is the connection to cats?
The investigators are an unusual bunch hired by a French-Vietnamese businessman because he hopes they have the right mix of skills to solve the problems that seem to be increasing.
The center of the riot seems to have been a cinema. People are becoming obsessed with a Sherlock Holmes story.
There are rumors of military involvement, Japanese gangsters looking for a cut, and to top it all off, that cat is looking at you in a very strange way.
A mysterious opening has been discovered. You are among the chosen who will explore the ruins of the Ancients that lie below.
Description:
A mysterious opening in the ground leads down into a ruin of the Ancients. A group of brave locals has elected to explore the tunnels and see what lies beneath. Each player will control a number of 0-level locals who have volunteered to explore this ancient complex.
Explore the caverns under the ruined city of Thracia in search of the tomb of King Agamemnos.
Description:
Barbarians sacked and burned the Imperial City of Thracia centuries ago, but legend has it the tomb of King Agamemnos remains undisturbed. The wizard Mazirian has sent you to the ruins to recover whatever artifacts you can. But beware the cult of the Dark One and the worshipers of the Immortal Lizard King.
Explore the caverns under the ruined city of Thracia in search of the tomb of King Agamemnos.
Description:
Barbarians sacked and burned the Imperial City of Thracia centuries ago, but legend has it the tomb of King Agamemnos remains undisturbed. The wizard Mazirian has sent you to the ruins to recover whatever artifacts you can. But beware the cult of the Dark One and the worshipers of the Immortal Lizard King.
Explore the caverns under the ruined city of Thracia in search of the tomb of King Agamemnos.
Description:
Barbarians sacked and burned the Imperial City of Thracia centuries ago, but legend has it the tomb of King Agamemnos remains undisturbed. The wizard Mazirian has sent you to the ruins to recover whatever artifacts you can. But beware the cult of the Dark One and the worshipers of the Immortal Lizard King.
Explore the caverns under the ruined city of Thracia in search of the tomb of King Agamemnos.
Description:
Barbarians sacked and burned the Imperial City of Thracia centuries ago, but legend has it the tomb of King Agamemnos remains undisturbed. The wizard Mazirian has sent you to the ruins to recover whatever artifacts you can. But beware the cult of the Dark One and the worshipers of the Immortal Lizard King.
The madness of the Great Old Ones has seized the minds of the Eldritch people once more. Will you strike at the heart of this corruption that threatens reality?
Description:
The once awakened Eldritch people, aberrant humanoids who had lived alongside the other races, have fallen once more to the madness of the Far Realms. They have poured over the land in a great tide of horrors, as all peoples are being gathered in the holy city of Synstasia to combat this threat that has overtaken the land. Survivors tell horrific tales of a voice digging at their minds. Leaders the world over have called you to take up the fight for reality, to push back against the unknown horrors that lie beyond.
In the west lies the emerald isle of Hibernia, from these ancestral lands of the Tuatha De Danann, rise a new nations of Gaels (Celts), ready to chase the Vikings and Christians from their lands.
Description:
Ath-Cliath is ruled by a Viking overlord, and the Hibernian clans bicker among themselves. Your warband seeks the Celtic gods who have awoken. Step through the gate into the Otherworld and seek out the Seelie court of the Aos Si.