There is a man falling from a cyclopean skyscraper in a nightmare city. They'll hire you to find out why. And when you do, will you retrace those steps up that windowless tower & fall like he did?
Description:
There is a man falling from a windowless, cyclopean skyscraper in a nightmare city. When he hits the ground, everything will change. They'll hire you to find out why. To walk down those mean streets where no sane man should go. They'll pay you to look for secrets that should stay hidden, for truths they can't bear to face. And when you do, when you know what the falling man knows, will you retrace those steps up that windowless tower and fall like he did?
People disappear every day in this city - into cracks in the world, dark alleys, or seemingly into nothing at all. 1 more shouldn't matter - so why does Mayor Ward himself want you on this?
Description:
There is a man falling from a windowless, cyclopean skyscraper in a nightmare city. When he hits the ground, everything will change. They'll hire you to find out why. To walk down those mean streets where no sane man should go. They'll pay you to look for secrets that should stay hidden, for truths they can't bear to face. And when you do, when you know what the falling man knows, will you retrace those steps up that windowless tower and fall like he did?
People disappear every day in this city - into cracks in the world, dark alleys, or seemingly into nothing at all. 1 more shouldn't matter - so why does Mayor Ward himself want you on this?
Description:
There is a man falling from a windowless, cyclopean skyscraper in a nightmare city. When he hits the ground, everything will change. They'll hire you to find out why. To walk down those mean streets where no sane man should go. They'll pay you to look for secrets that should stay hidden, for truths they can't bear to face. And when you do, when you know what the falling man knows, will you retrace those steps up that windowless tower and fall like he did?
Sudden death brings the investigators to a village funeral, raising questions that no one wants to answer. Strange things are afoot in Shundale & are about to get stranger! GMd by writer Mike Mason.
Description:
The folklore of the British Isles is deeply ingrained and is often seen in various aspects of daily life. Called to the village of Shundale for the funeral of a departed friend, the investigators find themselves the centre of attention. How did their friend die? Why isn't he buried in the churchyard? Why are strange city folk asking curious questions? And where are the children? Secrets of the past cast long shadows. Set in the wild heart of the Derbyshire Peak District in the 1920s, will you partake of the fruit from the Black Orchard? Part of Chaosium's "Play with the creator!" block of events. -Part of our Play with the Creators series, GM is CoC Line Editor Mike Mason.
Through Dungeons deep you and your party plunge to save the virtuous, recover what was lost, and light the darkness. In the dying torchlight, all hope will soon become despair.
A murder investigation that goes ugly (and supernatural) early.
Description:
A billionaire's schizophrenic son dies in an unfortunate incident in an asylum. He was hiding his identity. And everyone surrounding the case is guilty. Sex. Lies. Drugs. And illegal immigrant house-keepers all make this one sordid tale. That is until the Warlock arrives.
Explore the fossilized memories of seminal points in the Ethem's history in order to stop an ancient virus from erasing those memories forever.
Description:
The first expedition into Ethem's lungs was via Sojourner, an unmanned probe sent remotely in SP~2,790. Sojourner was assembled and Imbued by a GERC-led group of Evoker, Mystic, and Umbrist researchers, all experts in their fields. That was over 2,000 years ago. Now, in the year SP~5,013, Sojourner II, the first live expedition into the lung, is ready to go. Your adventure takes you into Ethem - the Fekxtah, or planet, on which Beyonder takes place.
The players are approached by a mysterious figure about a long term contract, to leave everything they know to lead thousands of resettlers to an abandoned city.
The players are approached by a mysterious figure about a long term contract, to leave everything they know to lead thousands of resettlers to an abandoned city.