In the depths below the city-plane Ravnica (familiar to Magic: The Gathering fans) lie troves of prizes. Who’s foolhardy enough to delve? You, a band of misfits cobbled together from Ravnica’s Guilds.
Description:
In the labyrinthine catacombs of the city-plane Ravnica lie vast troves of treasure and knowledge—but the plane’s powerful Guilds don't trust each other enough to collaborate on an excavation. The solution? You: a disposable, deniable group of misfits, cobbled together from the various Guilds, and dispatched to investigate a dangerous but potentially lucrative hoard. What will you discover? And will your inter-Guild party end up killing each other along the way? This game will be set in Magic: The Gathering's Ravnica, and incorporate material from the D&D supplement The Guildmaster's Guide to Ravnica.
On a cold, winter morning a well-respected family is found dead in their home. Each member was found lying in their bed, holding something quite disturbing in their hands.
Julian Mazar needs the perfect gift of apology for his husband. Fortunately, another merchant owns a bouquet sculpted from precious metal. All Julian needs is a band of thieves to acquire them.
Description:
Ah, Novigrad! Jewel of the North! It's hard not to lose yourself in the beauty and the atmosphere of this fine city... until you hear the Mazurs shouting at one another in the street. It seems that Arthur is far angrier with his husband, the businessman Julian Mazur, than he normally is. Julian needs to find a way to make things up to his husband, and find a gift that will reassure Arthur of his husband's affections for him. Luckily, the merchant Konrad Beseda is hosting the Annual Merchants and Bankers' Union Masquerade Ball right here in the city, and in his possession are three roses made of precious metals: gold, platinum and dimeritium. Julian wouldn't normally stoop to stealing, but you might too if you were in the kind of trouble he's in! Now, all he needs is a group of thieves...
Julian Mazar needs the perfect gift of apology for his husband. Fortunately, another merchant owns a bouquet sculpted from precious metal. All Julian needs is a band of thieves to acquire them.
Description:
Ah, Novigrad! Jewel of the North! It's hard not to lose yourself in the beauty and the atmosphere of this fine city... until you hear the Mazurs shouting at one another in the street. It seems that Arthur is far angrier with his husband, the businessman Julian Mazur, than he normally is. Julian needs to find a way to make things up to his husband, and find a gift that will reassure Arthur of his husband's affections for him. Luckily, the merchant Konrad Beseda is hosting the Annual Merchants and Bankers' Union Masquerade Ball right here in the city, and in his possession are three roses made of precious metals: gold, platinum and dimeritium. Julian wouldn't normally stoop to stealing, but you might too if you were in the kind of trouble he's in! Now, all he needs is a group of thieves...
Join the 10th Battalion in the fighting as you prepare to capture a Ridge that had eluded the British and the French. You'll tell a story of loss, comradery, and the success of a young nation.
It's 1915 and the Second Battle of Ypres rages on. Your small section of trench raiders has been tasked with assaulting and sabotaging strategic German positions. Will you make it out alive?
A Starfinder needs allies & some of the best command influential factions. Explore Absalom Station & prove your worth to the Starfinder Society - all while choosing a path to define your future.
Description:
(Replayable) All Starfinders complete their training by meeting with Guidance,a network of uploaded personalities embodying paragons of the Starfinder Society's history. As the PCs conclude their initial training and first meeting with Guidance, they're sent to meet with important faction leaders within the Starfinder Society and tasked with completing critical missions on behalf of these leaders. With the events of the Scoured Stars still fresh in the minds of people everywhere, the Starfinder Society puts its freshest agents to immediate work. "The Commencement" is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. Written by Eleanor Ferron.
A Starfinder needs allies & some of the best command influential factions. Explore Absalom Station & prove your worth to the Starfinder Society - all while choosing a path to define your future.
Description:
(Replayable) All Starfinders complete their training by meeting with Guidance,a network of uploaded personalities embodying paragons of the Starfinder Society's history. As the PCs conclude their initial training and first meeting with Guidance, they're sent to meet with important faction leaders within the Starfinder Society and tasked with completing critical missions on behalf of these leaders. With the events of the Scoured Stars still fresh in the minds of people everywhere, the Starfinder Society puts its freshest agents to immediate work. "The Commencement" is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. Written by Eleanor Ferron.
A Starfinder needs allies & some of the best command influential factions. Explore Absalom Station & prove your worth to the Starfinder Society - all while choosing a path to define your future.
Description:
(Replayable) All Starfinders complete their training by meeting with Guidance,a network of uploaded personalities embodying paragons of the Starfinder Society's history. As the PCs conclude their initial training and first meeting with Guidance, they're sent to meet with important faction leaders within the Starfinder Society and tasked with completing critical missions on behalf of these leaders. With the events of the Scoured Stars still fresh in the minds of people everywhere, the Starfinder Society puts its freshest agents to immediate work. "The Commencement" is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. Written by Eleanor Ferron.
A Starfinder needs allies & some of the best command influential factions. Explore Absalom Station & prove your worth to the Starfinder Society - all while choosing a path to define your future.
Description:
(Replayable) All Starfinders complete their training by meeting with Guidance,a network of uploaded personalities embodying paragons of the Starfinder Society's history. As the PCs conclude their initial training and first meeting with Guidance, they're sent to meet with important faction leaders within the Starfinder Society and tasked with completing critical missions on behalf of these leaders. With the events of the Scoured Stars still fresh in the minds of people everywhere, the Starfinder Society puts its freshest agents to immediate work. "The Commencement" is a replayable scenario designed to help introduce players to the factions of the Starfinder Society and areas of importance on Absalom Station. Written by Eleanor Ferron.