The famed Mercenary Group, Red Fangs, is tasked to defend the Luxembourg Settlements east of the Our River from the Rabbit Warrens to the west. But what is really happening? Only you can find out!
Description:
Col. Arnold Buckner and his Red Fangs rose up from the earth to battle the flying machines reigning terror from above and proved that no technology is greater than a squad of soldiers with a determined task. But even the greatest fall. An anonymous tip to the Luxembourg Bounty Board stating that a mercenary band known as The Red Fang had been sending in counterfeit rabbits' feet in order to collect the Warren's Rabbit Bounty sends you out to investigate and unravel the mystery of Viaden Castle! This one-shot adventure uses the Compass system and is set in the Wild Skies: Europa Tempest campaign setting.
You’re a group of friends who go ghost hunting for fun. One day after following a rumor you heard online you visit an old empty house that has been turned into a historical site...
Description:
You’re a group of friends who go ghost hunting for fun. One day after following a rumor you heard online you visit an old empty house that has been turned into a historical site. But no one visits anymore because of the strange occurances. Using Monster of the Week and the Powered by the Apocalypse system.
The most frightening figure to stalk the streets of London is on the loose. This time the unique brand of terror is set on the inhabitants of Boston.
Description:
This is an adventure for first level characters. Players will receive characters sheets, a 7 piece set of dice with custom 7" dice bag as well as a certificate of survival or death.
Dark cultists are spotted searching for forgotten ruins in the Thorn Mountains. Some say they seek to released a fearsome mega-lizard. This game utilizes an easy-to-learn system.
Regret at Chillsford: Part 2 of 3 in the Rage, Regret and Ruin Campaign
Summary:
Arthur Garst is dead. A hero to many and hated even by those who had reason to love him most. And he has died at the worst of times. When all is said and done, regret may be the most powerful emotion.
Description:
New age hipsters are picking up the pieces in Chillsford after the Rage Strain ran its virulent course. But what are their ultimate motives and intentions?
New deaths at the library and sightings of shambling horrors have the town on edge. A strange anthropologist from Boston claims a connection between rats and zombies. The investigators will have to make dire decisions with limited information -- gasoline for the fires of regrets to come.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you?
Description:
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you?
Description:
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you?
Description:
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you?
Description:
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. How will the ancestors judge you?
Description:
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.