Play as part of a child gang, the Penny Reds, as they search for their missing leader in the rookeries of London, and find out how dangerous life can be in the Clockwork world.
Description:
Your gang is the best. Everyone knows you and respects your turf. The young pups on Cutter St. started getting bold, so you sorted them out in a tumble last week. Then your leader, St. James, went missing two nights back and no one's seen him since. There's any number of ways folk like you can come to a bad end in the alleys of London. Those scum on Cutter St. might'a got him. You've all heard the stories 'bout uncanny creatures or strange folk who live in the sewers and tunnels. He could'a just disappeared. Whatever happened, you can't go to the peelers, as they'd throw you before a judge on principle. You and the gang are the only help he's like to get, so you're going to find out what happened to him. Navigate the rookeries of London as one of the Penny Reds in this scenario for Clockwork: Dominion.
Play as part of a child gang, the Penny Reds, as they search for their missing leader in the rookeries of London, and find out how dangerous life can be in the Clockwork world.
Description:
Your gang is the best. Everyone knows you and respects your turf. The young pups on Cutter St. started getting bold, so you sorted them out in a tumble last week. Then your leader, St. James, went missing two nights back and no one's seen him since. There's any number of ways folk like you can come to a bad end in the alleys of London. Those scum on Cutter St. might'a got him. You've all heard the stories 'bout uncanny creatures or strange folk who live in the sewers and tunnels. He could'a just disappeared. Whatever happened, you can't go to the peelers, as they'd throw you before a judge on principle. You and the gang are the only help he's like to get, so you're going to find out what happened to him. Navigate the rookeries of London as one of the Penny Reds in this scenario for Clockwork: Dominion.
Play as part of a child gang, the Penny Reds, as they search for their missing leader in the rookeries of London, and find out how dangerous life can be in the Clockwork world.
Description:
Your gang is the best. Everyone knows you and respects your turf. The young pups on Cutter St. started getting bold, so you sorted them out in a tumble last week. Then your leader, St. James, went missing two nights back and no one's seen him since. There's any number of ways folk like you can come to a bad end in the alleys of London. Those scum on Cutter St. might'a got him. You've all heard the stories 'bout uncanny creatures or strange folk who live in the sewers and tunnels. He could'a just disappeared. Whatever happened, you can't go to the peelers, as they'd throw you before a judge on principle. You and the gang are the only help he's like to get, so you're going to find out what happened to him. Navigate the rookeries of London as one of the Penny Reds in this scenario for Clockwork: Dominion.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
It was a great party at the village inn of Hillikant, until the ground opened up and swallowed the building. You aren't an adventurer, what will you do? A 0-level funnel.
Description:
Spring has come, and the villagers of Hillkant have assembled in the inn The Goose to celebrate its arrival with a dance. Situated on a trade route crossing the foot hills of a low mountain range, Hillkant sees its fair share of merchants and visitors, and The Goose houses most of them. The party is in full swing, when suddenly, there's a sound like a god grinding its teeth. The ground shakes. The whole building suddenly tilts 45 degrees, people collide, furniture slips, and everything begins to slide. After what feels like an eternity, with a sudden slam the building comes to a halt. A few of the beams come down. Smoke. Dust. People coughing. Then darkness descends and the earth shakes again.
Ordinary people with powerful ambition and poor impulse control. This scenario is based in a small town USA.
Description:
You’ll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution. It won’t go well for them, to put it mildly, and in the end it will probably collapse into a glorious heap of jealousy, murder, and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really lucky, your guy just might end up back where he started.