Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pregenerated characters supplied for this adventure, or use your own character.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pregenerated characters supplied for this adventure, or use your own character.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return?
Description:
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four hour Adventurer's League adventure for 1st - 4th level characters. Exclusive 3rd level pregenerated characters supplied for this adventure, or use your own character.
You don't have a ship, a job,any money, you don't even have a berth for the night. It could be worse - you could be that bloke over there!
Description:
Having nowhere else to go, you and your compatriots have decided to see what is out there, those with the means to support the others have gracelessly offered to foot the bill for the nights entertainment.
Soon after arriving in Northumberland, the investigators are embroiled in a mysterious death. But once that is solved, mysterious events indicate more is afoot.
Description:
Soon after arriving by train in Northumberland, the investigators are embroiled in a mysterious death at a local pub. But even once that is solved, mysterious events and the appearance of ghosts lead them to believe more is afoot. -Part of our "Throwback Thursday" series of con scenarios from 2018
Soon after arriving in Northumberland, the investigators are embroiled in a mysterious death. But once that is solved, mysterious events indicate more is afoot.
Description:
Soon after arriving by train in Northumberland, the investigators are embroiled in a mysterious death at a local pub. But even once that is solved, mysterious events and the appearance of ghosts lead them to believe more is afoot. -Part of our "Throwback Thursday" series of con scenarios from 2018
A string of missing bodies in Edinburgh has stirred up reminders of the city's history of murder, witchcraft, and grave-robbing. Work with the city's finest to find out what danger lies waiting.
Description:
Fall of 1896 finds the citizens of Edinburgh, Scotland ill at ease. A string of missing bodies has stirred up reminders of the city's history of murder, witchcraft, and grave-robbing. The city's small police force is under increasing pressure to catch whoever is responsible, but there's been no break in the case...until tonight. Play as one of Edinburgh's finest or other exceptional citizens as they confront an unexpected menace skulking in the Vaults below the ancient city. Idle Hands is a great introduction to the setting and rules of Clockwork: Dominion, including its innovative initiative system, social, and physical conflict.
A string of missing bodies in Edinburgh has stirred up reminders of the city's history of murder, witchcraft, and grave-robbing. Work with the city's finest to find out what danger lies waiting.
Description:
Fall of 1896 finds the citizens of Edinburgh, Scotland ill at ease. A string of missing bodies has stirred up reminders of the city's history of murder, witchcraft, and grave-robbing. The city's small police force is under increasing pressure to catch whoever is responsible, but there's been no break in the case...until tonight. Play as one of Edinburgh's finest or other exceptional citizens as they confront an unexpected menace skulking in the Vaults below the ancient city. Idle Hands is a great introduction to the setting and rules of Clockwork: Dominion, including its innovative initiative system, social, and physical conflict.
A string of missing bodies in Edinburgh has stirred up reminders of the city's history of murder, witchcraft, and grave-robbing. Work with the city's finest to find out what danger lies waiting.
Description:
Fall of 1896 finds the citizens of Edinburgh, Scotland ill at ease. A string of missing bodies has stirred up reminders of the city's history of murder, witchcraft, and grave-robbing. The city's small police force is under increasing pressure to catch whoever is responsible, but there's been no break in the case...until tonight. Play as one of Edinburgh's finest or other exceptional citizens as they confront an unexpected menace skulking in the Vaults below the ancient city. Idle Hands is a great introduction to the setting and rules of Clockwork: Dominion, including its innovative initiative system, social, and physical conflict.
Set in the 1920s, the mystery begins in the home of one of the investigators. After dinner, you're all gathered around the table, when one of you brings forth a curious wooden box.
Description:
Set in the 1920s, the mystery begins in the home of one of the investigators. After dinner, you're all gathered around the table, when one of you brings forth a curious wooden box. Part of Chaosium’s “Play with the Creator!” block of events with GM writer Paul Fricker.