The heroes have heard Bard's call for adventurers and make their way towards Dale, but chance, if chance you call it, sees them discover evil closer to hand.
The heroes have heard Bard's call for adventurers and make their way towards Dale, but chance, if chance you call it, sees them discover evil closer to hand.
The heroes have heard Bard's call for adventurers and make their way towards Dale, but chance, if chance you call it, sees them discover evil closer to hand.
The heroes have heard Bard's call for adventurers and make their way towards Dale, but chance, if chance you call it, sees them discover evil closer to hand.
With the final translations of environmental Dragonmarks you unveil a Draconic Prophecy which leads to an ancient civilization of Dragonborn. Only you can uncover the secrets they're protecting.
The youngest daughter of an affluent merchant is arranged to be married. Their union would effectively cut Ebonclad guild out of a lucrative market. The guild won't stand for this.
Description:
Welcome to the Ebonclad thieves' guild, Scrap. This setting places you in the seedy underbelly of a sprawling metropolis, where your life of crime presents all the adventure you'll need. With the focus shifting from swords and sorcery to secrets and shadows, the challenges that arise ask you to outwit and outmaneuver your foes - before putting a knife in their back. Camilla Swain, youngest daughter of the affluent merchant Mercender Swain, is arranged to be married to the foreigner Le'Nal Beshiin. Their union would open Le'Nal's home country to Mercender's trade, effectively cutting Ebonclad out of a lucrative market. The guild won't stand for this. You're to stop this wedding at all costs, but we can't just cut the throats of high profile citizens and be done with it. It'll be up to you to sabotage the ceremony, and embarrass Mercender Swain.
Players take control of an agent of one of the six factions and they will travel through territories conquered by The Miasma.
Description:
In 1918, a mysterious fog appeared in the heart of Europe, known as The Miasma; monsters and horrors appeared and invaded the lands left behind by refugees. This and the subsequent findings of ancient secrets pushed technology forward for the inhabitants of this Wounded Earth and now 6 powerful factions with different beliefs and convictions vye for power and to assert their dominance on the world. Each player has a secret objective and agenda that will benefit them or their factions but the horrors that await will force them work together if they want to have any hope for survival.
Players take control of an agent of one of the six factions and they will travel through territories conquered by The Miasma.
Description:
In 1918, a mysterious fog appeared in the heart of Europe, known as The Miasma; monsters and horrors appeared and invaded the lands left behind by refugees. This and the subsequent findings of ancient secrets pushed technology forward for the inhabitants of this Wounded Earth and now 6 powerful factions with different beliefs and convictions vye for power and to assert their dominance on the world. Each player has a secret objective and agenda that will benefit them or their factions but the horrors that await will force them work together if they want to have any hope for survival.
SOMEONE in your group may be PARTIALLY RESPONSIBLE, The Computer won't name names, for the permanent termination of a High Programmer. So the Computer has given you an urgent task..elect the next one!
A hard sci-fi post apocalyptic setting. You serve as Proxy of King Methuselah. Strange events among the cloned population and an upset election among the royal council demand your attention.