You've found a letter, written by Van Helsing before he vanished, with revelations devastating to the Un-Dead's plots. A vengeful stab from beyond the grave at Dracula - or a vampire's trap for you?
Description:
Before he vanished, famed scholar and vampire hunter Abraham Van Helsing wrote one last, desperate letter. Now, more than a century later, through an improbable set of conspiracies and coincidences, it's fallen into your hands. The revelations in it are potentially devastating to the schemes of the Un-Dead. Are you Van Helsing's last revenge, a last stab from beyond the grave at his arch-nemesis Dracula? A blow delivered across a hundred years? Or is this a trap sown by the vampires, hoping to ensnare an unwary hunter just like they caught Van Helsing?
You've found a letter, written by Van Helsing before he vanished, with revelations devastating to the Un-Dead's plots. A vengeful stab from beyond the grave at Dracula - or a vampire's trap for you?
Description:
Before he vanished, famed scholar and vampire hunter Abraham Van Helsing wrote one last, desperate letter. Now, more than a century later, through an improbable set of conspiracies and coincidences, it's fallen into your hands. The revelations in it are potentially devastating to the schemes of the Un-Dead. Are you Van Helsing's last revenge, a last stab from beyond the grave at his arch-nemesis Dracula? A blow delivered across a hundred years? Or is this a trap sown by the vampires, hoping to ensnare an unwary hunter just like they caught Van Helsing?
The Rhyngill of Caer Y Gafenny has lost a detachment of soldiers and you have been sent by the Brenin to find them. But to do so, you must face a horror that has been buried for more than 500 years.
Description:
This is the first in a series of "campaign-style" adventures for the Dark Ages Campaign Setting, a fantasy world inspired by the historical world of 8th-century Britain. There will be new character classes, new spells, and some (minor) modifications to the 1st edition rules.
As the name implies, Dark Ages is a world populated by mead halls, barbarian chieftains, elf-haunted forests, goblin-infested mines, lonely bogs, stony barrows, and more. The ruins of a more civilized imperial age can be found next to unthinkably ancient stone circles and forgotten cairns.
Players with surviving characters from The Plague Monks of Gwent Ys Coed will be given the option of importing those characters into this adventure, along with all the treasure the characters have amassed. Otherwise, pregenerated 3rd-level characters will be provided.
Deep in the crystal mountains, a hunting party race for their lives to escape from terrible creatures. Can their martial arts, ritual magic, & wits save the injured child they've sworn to protect?
Following an old map found in a previous adventure, the characters journey to the terrible Serpent Bog to find a lost bunker rumored to possess great pre-cataclysmic weapons and technology.
Description:
Following an old map on a datapad found in a previous adventure, the characters journey to the terrible Serpent Bog to find a lost bunker rumored to possess great pre-cataclysmic weapons and technology. In their path, however, they find a terrifying creature of death that has made the local primitive tribe go insane. Will they carry on with their mission or will they help the poor souls and alleviate their suffering?
This is a 1st Level adventure for DCC RPG using the rules and setting of Umerican Survival Guide. Players will get an overview of the ruleset and setting before play. Players will be able to experience a full adventure, fighting strange creatures, earning cool artifacts and, if they are lucky, survive great threats!
218 B.C. Months ago, Hannibal of Carthage took Saguntum and began marching for Rome. You are recruits in the Roman Scouting Corps & are tasked to gather intel, but what you find may save the Empire.
Ragnarok enters the third age, revealing the War of Shadow. Nidhogg the World Devourer musters his armies in Myrkvid & those with Alfar blood will be at the vanguard when light meets darkness.
Ragnarok enters the third age, revealing the War of Shadow. Nidhogg the World Devourer musters his armies in Myrkvid & those with Alfar blood will be at the vanguard when light meets darkness.
Ragnarok enters the third age, revealing the War of Shadow. Nidhogg the World Devourer musters his armies in Myrkvid & those with Alfar blood will be at the vanguard when light meets darkness.
In a ghost town, a single child walks the lonely roads looking for someone else. A group of adventurers traveling by the ghost town catch her eye & excitement floods through her mind!
Description:
In a ghost town, a single child walks the lonely roads looking for someone else. She does not remember what happened to everyone else but only knows that the trees are covered in ice and the world seems to be frozen too. The cold doesn’t get to her though, she stays warm no matter what. A group of adventurers traveling by the ghost town catch her eye and excitement floods through her mind! “People to play with!”