Magical rifts have opened throughout Thedas & demons have spilled out of them. The Inquisitor & 2 advisors have had assassination attempts made upon them. Your mission: neutralize these threats.
Magical rifts have opened throughout Thedas & demons have spilled out of them. The Inquisitor & 2 advisors have had assassination attempts made upon them. Your mission: neutralize these threats.
On the remote fishing island of Huxley (pop. 214) the town's lone officer of the law is found brutally murdered. But folks on the quaint island just don't do things like that. Right?
Description:
On the remote Island of Huxley, home to one quaint fishing village (also called Huxley) and the Copernicus Observatory, the lone law enforcement official has been murdered - but not even “murdered in a respectable way!” No - he was brutally murdered in one of those liberal occult satanist things - leaving behind a sick, grisly crime scene that old lady Johnson had to clean up! No one on the island has the expertise to tackle a crime of this magnitude and so, begrudgingly, off Island ”townies” are called in to consult. And the one thing the fine folks of Huxley hate more than an occult like murderer is a lying, shifty liberal townie.
On the remote fishing island of Huxley (pop. 214) the town's lone officer of the law is found brutally murdered. But folks on the quaint island just don't do things like that. Right?
Description:
On the remote Island of Huxley, home to one quaint fishing village (also called Huxley) and the Copernicus Observatory, the lone law enforcement official has been murdered - but not even “murdered in a respectable way!” No - he was brutally murdered in one of those liberal occult satanist things - leaving behind a sick, grisly crime scene that old lady Johnson had to clean up! No one on the island has the expertise to tackle a crime of this magnitude and so, begrudgingly, off Island ”townies” are called in to consult. And the one thing the fine folks of Huxley hate more than an occult like murderer is a lying, shifty liberal townie.
An infant has been snatched from the cradle. Can the Investigators track down the kidnappers before the parents - the Corneliszes, a wealthy New York family - are forced to pay the ransom?
Strange things are happening in your neighborhood. Round up your friends & investigate.
Description:
People are disappearing under mysterious circumstances. When they return you notice they’re strange. Can you figure out the mystery? Will anyone believe you?
On a school field trip, the teachers lose control of the kids, & a game of life & death ensues.
Description:
At the Museum of Natural Science, a new exhibit is almost ready to open. The groups of kids coming for the field trip accidentally trigger Demonic forces that are looking for the perfect host.
A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the PCs. Why would the girls sneak back to camp after the bus was loaded?
Description:
1975, Montana at the foot of the Rockies. A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the town's highest ranking citizens. Worried about their children, these parents (the players), follow the expedition leader back into the mountains to the archaeology site that the kids spent the day at. What mysteries lurk in the woods as evening settles down on the players? Why would the children sneak back to the base camp after the bus was loaded? Pre-gens provided. Set in Modern Cthulhu.
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 4 hr duration.)
A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the PCs. Why would the girls sneak back to camp after the bus was loaded?
Description:
1975, Montana at the foot of the Rockies. A bus returns from a youth field trip with all of the children safely in tow. Except for the three daughters of the town's highest ranking citizens. Worried about their children, these parents (the players), follow the expedition leader back into the mountains to the archaeology site that the kids spent the day at. What mysteries lurk in the woods as evening settles down on the players? Why would the children sneak back to the base camp after the bus was loaded? Pre-gens provided. Set in Modern Cthulhu.
(Call of Cthulhu 7th ed. 3-6 Players. Pre-gens provided. 4 hr duration.)
While in the capital city of Gwidre, a series of adventurers are begged to travel to Calvary Island to break into the rumored prison their to save an innocent person.