A troupe of bards make their way to dominate the stages of Greyhawk. The only thing that stands in their way is some hillbilly kid with a fancy gold fiddle.
The latest port of call brings the crew to Vodacce to transport Syrne artefacts. Criminals, nobles, & the Inquisition are all in pursuit, but are they after the artefacts or the women carrying them?
Description:
The Devil’s Due is a ship once owned by The Explorer’s Society. With the Society outlawed in many countries, the crew continues on the noble mission of exploration and enlightenment. Hailing from all parts of Theah, the crew of the Devil’s Due are dedicated to pushing the boundaries of science and knowledge, as well as filling in the blank spaces on maps. The latest port of call brings the crew to Vodacce to transport Syrne artefacts where they can be studied in safety. Criminals, nobles, and the Inquisition are all in pursuit, but are they more interested in the artefacts, or the women carrying them?
Survivors of a shipwreck, waking up on an uncharted island in the Pacific, are tested by the elements & by the twisted shapes of half-seen, sadistic entities who haunt the atoll's jungled interior!
Survivors of a shipwreck, waking up on an uncharted island in the Pacific, are tested by the elements & by the twisted shapes of half-seen, sadistic entities who haunt the atoll's jungled interior!
The Sun Dragon heresy rears its head once again. As newly-inducted Yelmalio Templars your duty is to root it out - but do the Sun Dragon followers really speak with a forked tongue?
Description:
The Sun Dragon heresy has reared its head in the Sun Dome Lands once again. As newly-inducted Yelmalio Templars your duty is to root it out—but do the Sun Dragon followers really speak with a forked tongue? Play the new RuneQuest with a member of the creative team, Michael "MOB" O'Brien! A new adventure set in Glorantha's Sun County. No experience with RuneQuest or Glorantha needed!
(RuneQuest: Roleplaying in Glorantha. 4-6 players. Pre-gens provided. 4 hr duration.)
Funding for the “A Century Ago” Project at the Herwood University is about to undergo review. The disappearance of two grad students working on the dig isn’t going to help. Why were all the Austrian soldiers guarding the place buried face down?
9 strangers gather at the Purgatory Diner when all H-E-double hockey sticks breaks loose. Will you fall on the side of the Angels or will your inner demons take control?
Be wrongfully accused, meet mysterious travelers, & face that which bumps in the night in this Gothic horror adventure.
Description:
Journeying far from home, you take refuge from the dangers of the wilderness in the company of a caravan of wanderers known as the Tarish. Their camp is alight with music and reverie late into the night, but the atmosphere turns suddenly hostile in the morning when one of your companions and a Tarish girl go missing, casting immediate suspicion on your group. Far from home and under the threat of a vengeful curse, you are given no choice but to explore the area to solve the mystery and clear your names. This is an introductory adventure to the world of Shadows of Esteren. Pregenerated characters will be provided.
1968, small-town New York. Agents investigate a pair of deaths: 1 deliberate, 1 a seemingly tragic accident & both tied to a commune. Can Agents learn what's going on before a closed door opens?
Description:
It is 1968. DELTA GREEN is a top secret program within the US national security apparatus, dedicated to investigating and eliminating the Unnatural, – whatever the cost. The Agents are dispatched to a small town in New York state to investigate a pair of deaths. One deliberate, one seemingly a tragic accident, but both victims linked to the commune of devotees of psychology professor turned guru, Dr. Weyland Weber. Can the Agents discover what’s going on before someone opens a door that should remain closed?