Join a Royal Society expedition to the arctic to help Nikola Tesla study the aurora & see what adventure waits at the top of the world!
Description:
Brave the blinding white in the company of Nikola Tesla in this scenario for Clockwork: Dominion. You are part of a group of scientists and alchemists from the Royal Society who have set out with Mr. Tesla to examine the phenomenon of the Aurora Borealis and further his work on the wireless transmission of electricity. Your expedition into the unknown ice is sure to be dangerous, but you could be part of the team that helps unlock the free transmission of power for the whole world! No matter the hazards waiting on the ice, the risk is well worth it.
All play materials will be provided. Due to scenes of intense pulp peril this game is not intended for children.
Join a Royal Society expedition to the arctic to help Nikola Tesla study the aurora & see what adventure waits at the top of the world!
Description:
Brave the blinding white in the company of Nikola Tesla in this scenario for Clockwork: Dominion. You are part of a group of scientists and alchemists from the Royal Society who have set out with Mr. Tesla to examine the phenomenon of the Aurora Borealis and further his work on the wireless transmission of electricity. Your expedition into the unknown ice is sure to be dangerous, but you could be part of the team that helps unlock the free transmission of power for the whole world! No matter the hazards waiting on the ice, the risk is well worth it.
All play materials will be provided. Due to scenes of intense pulp peril this game is not intended for children.
Play magic items of great power & the wielder of someone else's item. Destiny crumbles before you & your power can touch the world. So long as you don't give your wielder too much control.
You are charged with the acquisition of an "artifact" of some import. Coordinates & description are being sent in a separate data packet. Procure & bring it to the nearest outpost for closer study.
Description:
Incoming transmission from astropathica Gwhenyuha from Inquisitor Quist:
Inquisitor Quist: Killteam Defiant Fist, you are charged with the acquisition of an "artifact" of some import. Coordinates are being sent in a separate data packet as well as a brief description. Your contact at point of origin will be Captain Zudehn Cause. He is a rogue trader currently employed by the inquisition. He is a Willy and shrewd businessman. Get this "artifact" and bring it to the nearest outpost for closer study.
Prime NOW!: In the Future, There Is Only 2-Day Delivery
Summary:
In the 24th Century, Prime isn't a subscription service, it's a way of life. And you're not invading this planet that won't sign up, you're delivering their free trial - by force if necessary.
You have been captured by the alien species known as the Garoon & have been enslaved at an asteroid mining colony. Using your wits & guile, escape from this hostile species & to safety.
London, 1888. A killer stalks the foggy streets of Whitechapel, disemboweling his victims. Can you end Jack the Ripper's reign of terror - or will you be his next victim?
Youtube's Professor DungeonMaster presents Shakespeare's Macbeth the way it was supposed to be - with orcs! Tons of cool minis & models. Rules light. Hammy role-playing encouraged. Kilts optional.