After their last fight tore the Memorial Building in half, the team finds itself on the run from AEGIS. Can they capture the villain truly responsible for the mayhem & destruction?
It's very bad to steal Jobu's rum. It's very bad. 25 years ago a fictional story mentioned a fictional voodoo spirit. What was once nothing but an idea has now been brought into existence.
Description:
Apparently some of the New Orleans Baby Cakes decided it would be a good idea to steal Jobu’s Rum in an attempt to boost team morale. It was just supposed to be a prank. Jobu’s not real, right? Two teammates are dead and two more have been attacked. The survivors are crazed and the story they are telling claims that Jobu is seeking revenge. But, well, this is New Orleans after all, so the team checks with a Voodoo priest who says that there is no such entity. Jobu’s not real, right? Two things are clear. The team needs to return at least some of the rum, and not get caught by the authorities, and avoid whoever, or whatever, has been targeting them. And maybe enjoy some of the rum, of course.
Jonny, Race, Hadji, Dr. Quest, & the rest of the team must travel to the red planet to prevent hostilities between the Earth & the Pirate Kingdoms of Mars!
Jonny, Race, Hadji, Dr. Quest, & the rest of the team must travel to the red planet to prevent hostilities between the Earth & the Pirate Kingdoms of Mars!
A party of young dwarven adventurers is selected by their Thane to journey to the Buried Vale & investigate a cave that has been discovered with the onset of the spring thaw.
Description:
With the spring thaw, scouts from your clan have reported sighting an unexplored cave in the Buried Vale. You and several other young dwarven adventurers have been selected by your Thane to investigate. A short 1st-level Forgotten Realms adventure. Characters provided.
2 years after the collapse, but no one bothers counting anymore. The residents of Oyonnax still breathe irradiated ash & the Disciples of Destruction lay siege upon the once proud city.
You discover a hidden & ancient lair of pre-fall relics & half broken machines. You should have sealed it back up & gone on your way; but you didn't. Now, what keeps the nightmares at bay?
Description:
This game takes you into an ancient underground clinic with enigmatic young girls have been sustained for thousands of years in special stasis chambers. Each has an agenda, but do you release them from their chambers? Watch out for the custodians taking care of the facility, many have malfunctioned. This is a fun and creepy game with social intrigue. It has been run before at Gen Con to much acclaim.
Play a broken toy in a broken world. Caught in a world where Entropy is a constant danger, you'll patch yourself up, invent new devices, & maybe make new friends along the way.