Take all aspects that gamers love about games - XP, level-ups, side quests, & bosses - & put them into a training book. Now is your chance to try it! Sport aptitude required.
Description:
Dungeons & Workouts takes all aspects that gamers love about games - XP, level-ups, side quests, and bosses - and puts them into a training book. Now is your chance to try it! Sport aptitude required. We will be in the Event hall at the Pegasus Spiele Gaming Area and might stroll into the hall for the unique combination of Role-Playing meets getting fit: All exercises can be done without any additional equipment. Examples are shadow boxing: make your hands into fists and then box the attacking creatures. Or high-knee running: Jump and pull up your knees alternately to run away from the big enemy behind you. Be aware that you must complete thru small workouts to get to the next level on your character sheet. Well, marching through marshy swamps or dark dungeons has always been exhausting, in your mind - now you can really wield your body into a weapon for the first time in Role-Playing.
Take all aspects that gamers love about games - XP, level-ups, side quests, & bosses - & put them into a training book. Now is your chance to try it! Sport aptitude required.
Description:
Dungeons & Workouts takes all aspects that gamers love about games - XP, level-ups, side quests, and bosses - and puts them into a training book. Now is your chance to try it! Sport aptitude required. We will be in the Event hall at the Pegasus Spiele Gaming Area and might stroll into the hall for the unique combination of Role-Playing meets getting fit: All exercises can be done without any additional equipment. Examples are shadow boxing: make your hands into fists and then box the attacking creatures. Or high-knee running: Jump and pull up your knees alternately to run away from the big enemy behind you. Be aware that you must complete thru small workouts to get to the next level on your character sheet. Well, marching through marshy swamps or dark dungeons has always been exhausting, in your mind - now you can really wield your body into a weapon for the first time in Role-Playing.
Take all aspects that gamers love about games - XP, level-ups, side quests, & bosses - & put them into a training book. Now is your chance to try it! Sport aptitude required.
Description:
Dungeons & Workouts takes all aspects that gamers love about games - XP, level-ups, side quests, and bosses - and puts them into a training book. Now is your chance to try it! Sport aptitude required. We will be in the Event hall at the Pegasus Spiele Gaming Area and might stroll into the hall for the unique combination of Role-Playing meets getting fit: All exercises can be done without any additional equipment. Examples are shadow boxing: make your hands into fists and then box the attacking creatures. Or high-knee running: Jump and pull up your knees alternately to run away from the big enemy behind you. Be aware that you must complete thru small workouts to get to the next level on your character sheet. Well, marching through marshy swamps or dark dungeons has always been exhausting, in your mind - now you can really wield your body into a weapon for the first time in Role-Playing.
Take all aspects that gamers love about games - XP, level-ups, side quests, & bosses - & put them into a training book. Now is your chance to try it! Sport aptitude required.
Description:
Dungeons & Workouts takes all aspects that gamers love about games - XP, level-ups, side quests, and bosses - and puts them into a training book. Now is your chance to try it! Sport aptitude required. We will be in the Event hall at the Pegasus Spiele Gaming Area and might stroll into the hall for the unique combination of Role-Playing meets getting fit: All exercises can be done without any additional equipment. Examples are shadow boxing: make your hands into fists and then box the attacking creatures. Or high-knee running: Jump and pull up your knees alternately to run away from the big enemy behind you. Be aware that you must complete thru small workouts to get to the next level on your character sheet. Well, marching through marshy swamps or dark dungeons has always been exhausting, in your mind - now you can really wield your body into a weapon for the first time in Role-Playing.
On your way home to Jux & seeking shelter from the hungry fauna of Amaric's jungles, you come across some ruins. What are they doing here? And is there anything of importance to be found in them?
It's a charming B&B with one small problem. Guests flee in the middle of the night. Time for the Ghost Wrasslers to step in!
Description:
TV land is full of ghost hunting shows, but none are like Ghost Wrasslers. These brawny paranormal investigators’ job is to put the smackdown on ghosts. Not your great-granny still making her rocking chair rock ghosts, no. We mean ghosts with a mean streak a mile wide. Your job is to put the smackdown on them spooks and send them back to the Great Beyond where they belong. Mallards is a charming B&B with one small problem. Every guest leaves in the middle of the night. Time for the Ghost Wrasslers to step in!
Ghosts in the house? Okay. Ghosts in the church? No way! That calls for a spiritual cleansing Ghost Wrasslers style!
Description:
TV land is full of ghost hunting shows, but none are like Ghost Wrasslers. These brawny paranormal investigators’ job is to put the smackdown on ghosts. Not your great-granny still making her rocking chair rock ghosts, no. We mean ghosts with a mean streak a mile wide. Your job is to put the smackdown on them spooks and send them back to the Great Beyond where they belong. Ghosts in your house? Fine. Local graveyard? Check. That iconic church? Oh hell no! The Ghost Wrasslers need to cleanse this house of worship in their own special way!
The nasty goblins have mortally wounded the Great White Unicorn. If she dies, the forest will fall into chaos. The Hero Kids must retrieve the cursed weapon & find a way to heal the unicorn.
Description:
Hero Kids is an RPG system for young kids aged 6-10. It has a very simple rule system that is explainable in a few minutes, but still allows for as good a story as any other RPG system.
I am running two events, one at 6pm and one at 8pm. The one at 6pm is an easier adventure for younger kids that have never played any type of RPG before and might be unsure of what they are doing.
The 8pm adventure is harder and involves more role playing and decision making, but still with very basic rules.
I will provide choices of boy or girl pregenerated characters and all necessary accessories to play.
The nasty goblins have mortally wounded the Great White Unicorn. If she dies, the forest will fall into chaos. The Hero Kids must retrieve the cursed weapon & find a way to heal the unicorn.
Description:
Hero Kids is an RPG system for young kids aged 6-10. It has a very simple rule system that is explainable in a few minutes, but still allows for as good a story as any other RPG system.
I am running two events, one at 6pm and one at 8pm. The one at 6pm is an easier adventure for younger kids that have never played any type of RPG before and might be unsure of what they are doing.
The 8pm adventure is harder and involves more role playing and decision making, but still with very basic rules.
I will provide choices of boy or girl pregenerated characters and all necessary accessories to play.
None of you wanted to come to this boring little town but the storm changed all of you. It opened your eyes, let you see the monsters lurking beneath the skin of this seaside town.
Description:
None of you wanted to come here, to spend a dull and hollow summer in this boring little town. You gathered on the beach because there was nothing else to do. The storm changed all of you. It opened your eyes, let you see the monsters lurking beneath the skin of this seaside town. You're the only ones who know about the things that crawled out of the ocean, the things that came down from the sky. Do they know that you know? Are they watching you from the other side of the
glass beach? The storm let you see the monsters lurking beneath the skin of this boring seaside town, the only ones who know. Do they know you know? Are they watching you from the other side of the glass beach?