The strict laws of the city have imprisoned you. Your petty crime has ended in a life sentence. You must escape at your 1st chance, by stealth or strength. Make lvl1 humans with no gear. Pointbuy 15.
The strict laws of the city have imprisoned you. Your petty crime has ended in a life sentence. You must escape at your 1st chance, by stealth or strength. Make lvl1 humans with no gear. Pointbuy 15.
Now just a few hours out, the distant lights of the city of Jux promise comfort after a long flight from southern Amaric. You can relax; your journey is almost done. Good drink & food await you.
Chronal saboteurs seem to be attacking history with - Comic Sans? But nothing is as it seems & it's up to your team of time-travelling agents to save humanity from a far worse fate.
Description:
Chronal saboteurs seem to be attacking history with...Comic Sans? But nothing is as it seems, and it's up to your team of time-travelling agents to save humanity from a far worse fate. In TimeWatch you play a timecop from anywhere in history, past or future, trained to leap through time and investigate changes in the time stream. You're the only people standing between true history and the death of the human race. Don't be late.
Chronal saboteurs seem to be attacking history with - Comic Sans? But nothing is as it seems & it's up to your team of time-travelling agents to save humanity from a far worse fate.
Description:
Chronal saboteurs seem to be attacking history with...Comic Sans? But nothing is as it seems, and it's up to your team of time-travelling agents to save humanity from a far worse fate. In TimeWatch you play a timecop from anywhere in history, past or future, trained to leap through time and investigate changes in the time stream. You're the only people standing between true history and the death of the human race. Don't be late.
An irreverent, story-driven game of ordinary people with "powerful ambitions & poor impulse control."
Description:
Fiasco is inspired by cinematic tales of small time capers gone disastrously wrong – inspired by films like 'Blood Simple', 'Fargo', 'The Way of the Gun', 'Burn After Reading', and 'A Simple Plan'. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It’s like making your own Coen brothers movie, in about the same amount of time it’d take to watch one. Nothing is required but your gumption in this character-driven romp through the world of criminal blunders, so get out your fanciest ski mask and your trusty woodchipper and come ready for fun.
For the D&D Crowd: Bring Me a Problem I've Not Seen Before
Summary:
Each player brings me a problem. I meld the problems into one story. I've been doing this since Gen Con 13.
Description:
All you really need to play this game is pencil and paper and pizza. And in a pinch you can skip the pencil and paper. What kind of character do you want to play? Why is your character in this place at this time? What is your character’s name? I’ve been running this game since Gencon 13. Bring me a problem I haven’t seen before.
Enlist as an Imperial Guardsman & YOU too can die for the Emperor, or at least die trying.
Description:
You will play as a squad of Imperial Guardsmen who must work together to survive the dangerous mission that the Lord General has sent you on. There will be multiple characters available for each player to choose from. Survival is not guaranteed and you may have to choose a new character if your previous one dies.
This game will feature sci-fi military adventure and feature some tongue in cheek humor at the expense of the largest military organization in the grim, dark 41st Millennium, the Imperial Guard.
I will also provide dice to anybody who needs them.
A scientific expedition by convicts from New South Wales into the Australian interior to recover a recently fallen meteorite.
Description:
New South Wales, 1799: Colonial officials require you and your fellow convicts to travel into the rugged interior in search of a recently fallen meteorite. If you return with the meteorite and any other scientific samples collected on your journey, your sentence is likely to be reduced by the colonial authorities.
A scientific expedition by convicts from New South Wales into the Australian interior to recover a recently fallen meteorite.
Description:
New South Wales, 1799: Colonial officials require you and your fellow convicts to travel into the rugged interior in search of a recently fallen meteorite. If you return with the meteorite and any other scientific samples collected on your journey, your sentence is likely to be reduced by the colonial authorities.