For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Kaer has remained hidden from the Horrors roaming outside. Unfortunately, now the protections are crumbling.
Description:
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Theran protections have held and the Kaer has remained hidden from the Horrors roaming outside. The Rites are watched over by a group of Adepts called the Keepers. Once a new group of Keepers is initiated, though, they age quickly from the strain of being the Keepers. Your group is the next in line to be Keepers so the current ones can live out what’s left of their lives in peace. Unfortunately, now the protections are crumbling. It is up to you to figure out why the protections are failing and protect your Kaer.
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Kaer has remained hidden from the Horrors roaming outside. Unfortunately, now the protections are crumbling.
Description:
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Theran protections have held and the Kaer has remained hidden from the Horrors roaming outside. The Rites are watched over by a group of Adepts called the Keepers. Once a new group of Keepers is initiated, though, they age quickly from the strain of being the Keepers. Your group is the next in line to be Keepers so the current ones can live out what’s left of their lives in peace. Unfortunately, now the protections are crumbling. It is up to you to figure out why the protections are failing and protect your Kaer.
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Kaer has remained hidden from the Horrors roaming outside. Unfortunately, now the protections are crumbling.
Description:
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Theran protections have held and the Kaer has remained hidden from the Horrors roaming outside. The Rites are watched over by a group of Adepts called the Keepers. Once a new group of Keepers is initiated, though, they age quickly from the strain of being the Keepers. Your group is the next in line to be Keepers so the current ones can live out what’s left of their lives in peace. Unfortunately, now the protections are crumbling. It is up to you to figure out why the protections are failing and protect your Kaer.
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Kaer has remained hidden from the Horrors roaming outside. Unfortunately, now the protections are crumbling.
Description:
For some 300 years now, Kaer Talonar has been hiding from the Horrors. So far, the Theran protections have held and the Kaer has remained hidden from the Horrors roaming outside. The Rites are watched over by a group of Adepts called the Keepers. Once a new group of Keepers is initiated, though, they age quickly from the strain of being the Keepers. Your group is the next in line to be Keepers so the current ones can live out what’s left of their lives in peace. Unfortunately, now the protections are crumbling. It is up to you to figure out why the protections are failing and protect your Kaer.
Aliens have come to Earth. The armed forces of the world are powerless. Diplomatic measures have failed. Science doesn't understand them. Humanity has only 1 hope left: Earth needs rock stars.
Description:
You and your band watch as aliens come to Earth. The armed forces of the world are powerless to stop them. Diplomatic measures have failed. Science doesn't understand how to fight back. Humanity has only one hope left: Earth needs rock stars.
The Ten Thunders are a crime syndicate that recruits the poor & desperate & turns them into weapons. You are 1 of these weapons & your 1st mission has just arrived.
The Ten Thunders are a crime syndicate that recruits the poor & desperate & turns them into weapons. You are 1 of these weapons & your 1st mission has just arrived.
You've got a great ship & a sharp crew. Making money should be easy. Right? This is a fast paced, run for your lives, fun adventure set in the 3rd Imperium.
The All-Father wove the skein of your life a long time ago. Go & hide in a hole if you wish, but you won't live 1 instant longer. Your fate is fixed. Fear profits a man nothing.
Description:
Twelve viking warriors and an Arab embark on a quest to save a distant Viking outpost from a mysterious threat. Lo there, do I see my father. Lo there, do I see my mother, and my sisters and my brothers. Lo there, do I see the line of my people back to the beginning. Lo, they do call to me. They bid me take my place among them in the halls of Valhalla, where the brave may live forever. Play the game and take the adventure home! Players will be offered free electronic copies of the character sheets and scenario notes. Always an extra character for a player with a fist full of generics and a dream.
The All-Father wove the skein of your life a long time ago. Go & hide in a hole if you wish, but you won't live 1 instant longer. Your fate is fixed. Fear profits a man nothing.
Description:
Twelve Viking warriors and an Arab embark on a quest to save a distant Viking outpost from a mysterious threat. Lo there, do I see my father. Lo there, do I see my mother, and my sisters and my brothers. Lo there, do I see the line of my people back to the beginning. Lo, they do call to me. They bid me take my place among them in the halls of Valhalla, where the brave may live forever. Play the game and take the adventure home! Players will be offered free electronic copies of the character sheets and scenario notes. Always an extra character for a player with a fist full of generics and a dream.