In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - & if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself.
New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - & if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
In a lonely highland estate, amateur occultists find themselves caught in a web of supernatural machinations. The impact of how - & if - they manage to survive will echo for many years to come.
Description:
On a secluded estate in the Highlands of Scotland, a team of amateur occultists become caught up in the machinations of visionary sorcerers and capricious wyldling lords. What begins as an exciting opportunity to glimpse a realm beyond the mortal world of the Clockwork becomes instead a nightmare encounter with madness and unmaking. This unfortunate group of well-meaning hobbyists must do everything in their power to rise to the challenge in the face of a catastrophe that threatens the very fabric of reality itself. New players without prior experience with the Clockwork: Dominion roleplaying game are welcome, though prior experience with the game system will be helpful. This game includes some elements of supernatural fright, peril, and violent conflict, and so is not suitable for young children.
You survived the crash. Figure out why your space-ship crashed & what, or if, the ruins have anything to do with it before the local wild-life tears you apart.
In 1761 Harvard's library burned to the ground. Though many agree it was an accident, the truth is far more sinister. Are you up to the challenge of discovering why the library was burned down?
In 1761 Harvard's library burned to the ground. Though many agree it was an accident, the truth is far more sinister. Are you up to the challenge of discovering why the library was burned down?
The party will find itself venturing through an ancient abandoned cities. A nefarious cult, native wildlife, & leftover traps of the natives bar their path.
Description:
In this adventure set in the Zodiac Empires Campaign Setting, the party will find itself venturing through an ancient abandoned cities. A nefarious cult, native wildlife and leftover traps of the natives bar their path. This adventure is the the 6th part of The Legacy of the Anuald Story line, though it is not necessary for players to have played the previous parts to participate in this event.
The party will find itself venturing through an ancient abandoned cities. A nefarious cult, native wildlife, & leftover traps of the natives bar their path.
Description:
In this adventure set in the Zodiac Empires Campaign Setting, the party will find itself venturing through an ancient abandoned cities. A nefarious cult, native wildlife and leftover traps of the natives bar their path. This adventure is the the 6th part of The Legacy of the Anuald Story line, though it is not necessary for players to have played the previous parts to participate in this event.
A new level 5 adventure for characters to explore chits & martial rivalries!
Description:
By guile and gold, combat and cunning, you and your fellow warriors must battle for the supremacy and empire against demons from the stars. This is a DCC RPG adventure incorporating aspects of tactical-style boardgames as part of a new rule set for managing large-scale combat.
The party must venture through an old temple of an ancient forgotten evil. Time & reality will be warped as they make their way to the top to stop a nefarious ritual.
Description:
In this adventure set in the Zodiac Empires Campaign Setting, the party must venture through an old temple of an ancient forgotten evil. Time and reality will be warped as they make their way to the top to stop a nefarious ritual. This adventure is the the 7th part of The Legacy of the Anuald Story line, though it is not necessary for players to have played the previous parts to participate in this event.