The planar city of Sig, nexus of the multiverse, is being infected by the malevolent Shard Realm of Empire. How will the citizens of the City Between fight back?
The planar city of Sig, nexus of the multiverse, is being infected by the malevolent Shard Realm of Empire. How will the citizens of the City Between fight back?
Explore a coastal village & investigate what lies beneath the waves in this Gothic horror adventure.
Description:
One month ago, a cargo ship, the Orca, vanished en route to its destination somewhere along the treacherous, deadly coasts of the Peninsula. You have been hired by a lodge of Magientists—often secretive scientists who practice an advanced foreign science—to investigate the fate of the vessel and recover its contents. Your investigation now brings you down to the small coastal village of Luad... What awaits you there? This is an introductory adventure to the world of Shadows of Esteren. Pregenerated characters will be provided.
The PCs hire on as caravan guards for the long journey north as extra muscle & stumble upon a forgotten shrine deep in the forest!
Description:
Travel along the Great Trade has become steadily more dangerous under the neglect of Lord-Governor Pengali. The PCs hire on as caravan guards for the long journey north as extra muscle, and stumble upon a forgotten shrine deep in the forest! The Shrine of Shadows is a game for 5th edition Dungeons and Dragons suitable for new or experienced players, no prior rules knowledge is necessary. Pregenerated 3rd level characters will be provided.
The PCs hire on as caravan guards for the long journey north as extra muscle & stumble upon a forgotten shrine deep in the forest!
Description:
Travel along the Great Trade has become steadily more dangerous under the neglect of Lord-Governor Pengali. The PCs hire on as caravan guards for the long journey north as extra muscle, and stumble upon a forgotten shrine deep in the forest! The Shrine of Shadows is a game for 5th edition Dungeons and Dragons suitable for new or experienced players, no prior rules knowledge is necessary. Pregenerated 3rd level characters will be provided.
The PCs hire on as caravan guards for the long journey north as extra muscle & stumble upon a forgotten shrine deep in the forest!
Description:
Travel along the Great Trade has become steadily more dangerous under the neglect of Lord-Governor Pengali. The PCs hire on as caravan guards for the long journey north as extra muscle, and stumble upon a forgotten shrine deep in the forest! The Shrine of Shadows is a game for 5th edition Dungeons and Dragons suitable for new or experienced players, no prior rules knowledge is necessary. Pregenerated 3rd level characters will be provided.
Deep in the White Wood is a valley where once stood the palatial mansion of a wealthy lord. It lies crumbling & unspoiled; the villagers living in fear of what is now called the Scarlet Caller.
Description:
Deep in the White Wood is a valley where once stood the palatial mansion of Lord Verdibrand. Lord Verdibrand desired more than his name and title afforded him. It was rumored he conspired with demons and other nefarious creatures for mystical objects of unimaginable and terrible power. Eventually, the villagers rose up and razed the mansion with Lord Verdibrand in it. Its burnt and broken ruins have been left untouched by the villagers who feared the grounds cursed. Now, a decade later, strange red lights have been seen peeking through the crumbling archways and portals of the estate. And a strange moan has been heard throughout the valley on the evening wind. What supernatural evil could be lurking in those unhallowed halls?
The king has died, and the only surviving heir is his grandnephew, the Baron. Where one heir has died, though, another might follow. Who will survive to sit on the Silver Throne?
You've thwarted their plots, but never gotten close to an actual vampire. Now, you've got a vampire's travel plans. You know where he's going & how he's getting there. You've finally got the edge.
Your team has been sent to recover the Star of Wyndover, a relic to determine the fate of the land. It lies hidden in a forgotten monastery full of danger while another team races you to the prize.
Description:
The queen is dying and war looms as she refuses to choose an heir. Instead, she has declared that the heir will be chosen by the Star of Wyndover, a lost relic once used to choose the wisest of leaders. You and your companions have been tasked with recovering the relic and given the Star’s last known location, a forgotten monastery once tasked with keeping it safe. Unfortunately, nothing can be simple and you have learned that the queen’s treasonous, exiled son has also hired a team to recover the relic. Can you recover the relic before the evil Prince’s team does? What dangers lie in wait within the dusty halls of the forgotten monastery? Can it even be recovered before the queen succumbs to her illness?