Barbarians, Sorcerers, & Thieves: every one a scoundrel. Every one willing to sell out a comrade for a handful of gold or an ancient scroll.
Description:
In the world of Zarth, Barbarians and Thieves scour ruins for untold wealth, while Sorcerers search tomes for untold power; corrupting them from within. Incursions of Demons from the mysterious Shroud lurk within the dark corners of the world. It would be wise to watch your back…only the most cunning of adventurers will live to tell their tale.
A group of adventurers survive a deadly boat wreck in the Gulf of Reizh only to find that their only way to survive is to try to climb the Cliffs of No Return.
Binn-Bhais, an abandoned house on top of hill, serves as executioner for a town called Gorm Caladh. A group of adventurer's must save an innocent man from a horrible fate.
The legendary Defiant return to face 1 last threat - Mechanon. All things must end, but will the ending be a happy one for our long-suffering heroes? Mature role playing in the Post-Human Age.
The legendary Defiant return to face 1 last threat - Mechanon. All things must end, but will the ending be a happy one for our long-suffering heroes? Mature role playing in the Post-Human Age.
The crew of a freighter is awakened in the depths of interstellar space by a hull breach. Another vessel has appeared literally out of nowhere & is their only hope for survival.
The crew of a freighter is awakened in the depths of interstellar space by a hull breach. Another vessel has appeared literally out of nowhere & is their only hope for survival.
The crew of a freighter is awakened in the depths of interstellar space by a hull breach. Another vessel has appeared literally out of nowhere & is their only hope for survival.
In a gothic city without superpowers, a group of vigilantes form together to find two missing girls, & their connection to a series of murders on the streets of Cascade.