With allies gained from denizens of the Underdark, the former drow city of Szith Morcane is on the verg of being retaken. During the battle, secrets of the drow are revealed. 5th-10th level.
Description:
With allies gained from denizens of the Underdark, the former drown enclave of Szith Morcane is on the precipice of being retaken. During the battle for Szith Morcane, secrets of the drow community are revealed. What will you do with this knowledge, and how will it affect the outcome of the conflict? An adventure for level 5-10 characters.
For years pirates have plagued the Moran Sea. Their overconfidence has finally gone too far. The Duke & Duchess' freighter was hijacked & taken to the free city of Tortuga.
Description:
For years pirates and warlords have plagued the shipping lanes of the Moran Sea. Recently the pirates have been bolder with increased raids and hijackings in the region. Their overconfidence has finally gone too far. Two days ago Duke and Duchess Devi-Moskava’s freighter, Wave Splitter, was hijacked and taken back to the free city of Tortuga. Only Shadow Company, the Duke and Duchess’ elite military unit of “franks” (short for “Frankenstein”: A “human” grown, modified through genetics and cybernetics), can covertly enter Tortuga, find the responsible pirate lord, recover the Wave Splitter and show the royal couple’s displeasure by making an example of the pirate lord, their minions and property.
Mutants going missing while strange waste is getting dumped in the dead of night. Home, in the last shreds of the urban Mississippi, is under threat. Time to risk being seen or risk losing everything.
Chubbs LaCroix is a Gremlin with a problem: a white alligator swallowed his hand & with it, his favorite pistol. Fortunately, he knows just the right Gremlins to help him get both back: You!
This game is for 1st time players or those who want to remember what it was like before they were exposed to the mythos & lost sanity.
Description:
You return home to attend a funeral for a girl you knew in the small town where you grew up. It is a unlikely suicide and it hits everyone really hard that this bright light has been extinguished from the world. You start to experience some strange things at the graveside and get sucked into trying to figure out what is really going on in this town. Players will enjoy being exposed to the Cthulhu Mythos for the first time or the first time all over again. The rules set will be secondary to the plot, the rolls will only help adjudicate your choices.
War has displaced a flood of survivors into the ancient city of Byzantion. This is a tale of strangers who become comrades struggling together to build a new life by the waters of the Bosphorus.
Description:
War has displaced a flood of survivors into the ancient city of Byzantion. Those from all walks of life are forced to survive as best they can in the chaos wrought by conflict. This is a tale of strangers who met fleeing war and who, through hardship, became comrades together scrambling for a new life by the waters of the Bosphorus.
This fantasy game is set in a magic-rich alternate ancient Earth in the city of Byzantion in a faltering empire that is not quite Rome. The genre combines the aesthetic of the ancient world with intrigue and desperation one might expect from political thrillers or steampunk stories. The game focuses on collaborative storytelling more than rules or rolls, with an emphasis on difficult decisions and moral choices that defy black and white answers.
Some influences include Martin's Game of Thrones, Wolfe's Soldier in the Mist, and Carey's Kushiel series.
War has displaced a flood of survivors into the ancient city of Byzantion. This is a tale of strangers who become comrades struggling together to build a new life by the waters of the Bosphorus.
Description:
War has displaced a flood of survivors into the ancient city of Byzantion. Those from all walks of life are forced to survive as best they can in the chaos wrought by conflict. This is a tale of strangers who met fleeing war and who, through hardship, became comrades together scrambling for a new life by the waters of the Bosphorus. This fantasy game is set in a magic-rich alternate ancient Earth in the city of Byzantion in a faltering empire that is not quite Rome. The genre combines the aesthetic of the ancient world with intrigue and desperation one might expect from political thrillers or steampunk stories. The game focuses on collaborative storytelling more than rules or rolls, with an emphasis on difficult decisions and moral choices that defy black and white answers. Some influences include Martin's Game of Thrones, Wolfe's Soldier in the Mist, and Carey's Kushiel series.
This job should have been easy - rescue the heir, get back, get paid. But in their time, all things pass to Ruin. Set in the WORLD OF RUIN apocalyptic fantasy world, by Erik Scott de Bie.