4 thieves climb up to a big gem set in the forehead of a giant temple statue. If they fumble their attempt, guards will rain down on them.
Description:
Sent by your clan to steal a valuable jewel, right under the noses of the temple guards of Yara Aranis, The Reaching Moon, your band hopes to be in and out before you are detected. On this pre-dawn, Black Moon morning they are at their most vulnerable, but if a fight breaks out as you escape, you are well prepared to smash your way through the compound gates. The full rules for the game will be taught at the table.
A Wells Fargo stagecoach has gone missing, along with a valuable prototype! But there seems to be more to this than simple robbery. May be played independently from Part 2.
A Wells Fargo stagecoach has gone missing, along with a valuable prototype! But there seems to be more to this than simple robbery. May be played independently from Part 2.
With the prototype safely in San Francisco, the last leg of the journey should be easy - as long as you're comfortable with treason & international espionage. May be played independently from Part 1.
Bruneian air pirates, exiled samurai, & a Russian automaton heist - Singapore really does everything! Can our heroes stop this Pacific crime ring? Do they even want to?
Bruneian air pirates, exiled samurai, & a Russian automaton heist - Singapore really does everything! Can our heroes stop this Pacific crime ring? Do they even want to?
As ronin, you defend the common people from giant monster attacks, while avoiding capture. This is an anime style story of a team driven large robot. Roleplaying emphasized, rules light.
Use your psychic talents & tradecraft skills to penetrate the layers of intrigue in London & Paris to discover the real reason the Special Operations Executive want you beneath Wewelsburg Castle.
Description:
As Psycrafter, or even NecroMech, experience a new dark fantasy role-playing game set in a Dieselpunk-themed 1950 alternate history setting; one in which the world has been irrevocably altered by the “Rip”, a catastrophic event triggered by the dropping of the atomic bombs on Hiroshima and Nagasaki. Conjoined with a hellish Otherside our heroes and villains, using newly awakened or graft-stimulated psychic talents, fight for survival and power. For some the Othersiders released into the Wastes of what was once Japan must be destroyed while for others they are the source of that power. Experience a detailed immersive, fashion-conscious, game world, in which Agent Carter meets Cthulhu meets Push! A world on the brink of burgeoning technology development driven by Gemstone Capacitors and Psytomatons, and where the psychically talented make the ultimate difference.
In this prequel to Dracula, British adventurers exploring the Balkans during the Russo-Turkish war in 1877 thwart a vampiric horror.
Description:
In Bill White's STOKER: FIRST BLOOD, you play George Stoker, Armin Vambery, and other servants of the Crown on the front lines of the Russo-Turkish War of 1877. War is hell, and in this war, George Stoker has found hell's servants -- the Un-Dead. Your mission is simple: escape, warning, and … surgical examination? Discover the bloody roots of Edom in the war torn Balkans.
A trip into the depths of Michael Curtis's megadungeon. This is an old school dungeon crawl. Each trip is separate sandbox excursion. You can play in 1 or both sessions.