As a group of Sith you are sent as a part of a task force attacking the Jedi Temple on Coruscant.
Description:
As a group of Sith you are sent as a part of a task force attacking the Jedi Temple on Coruscant. Work together with your team to take control of the Temple and find the secrets the Jedi guard with their lives. Your mission is to retrieve 3 holocrons from the library by any means necessary. You have not worked with many Sith before but now you are being directed to work as a unit. Are your group mates loyal or do they have their own agendas?
2 lovers exist on 2 different islands of an archipelago. A group of adventurers try to bring them together in one of the peninsula's most dangerous locations.
Captain's Log: 114 delegates aboard, half angry at the other half, & everyone touchier than raw antimatter over this Ardana question. Your orders: Find a way to keep Ardana in the Federation.
Description:
Captain's Log: We are hosting a formal reception tonight, 114 delegates aboard for two weeks, 32 of them ambassadors, half of them mad at the other half, and everyone touchier than a raw antimatter pile over this Ardana question. Stratos city-dwellers and Troglytes alike are angry about accusations of human rights violations and outright interference in their internal affairs by other members. Your orders are to find a way to keep Ardana in the Federation. A trivial assignment for officers and crew of your calibre. Beam aboard for adventure where no man has gone before! Role playing encouraged, combat inevitable.
Captain's Log: 114 delegates aboard, half angry at the other half, & everyone touchier than raw antimatter over this Ardana question. Your orders: Find a way to keep Ardana in the Federation.
Description:
Captain's Log: We are hosting a formal reception tonight, 114 delegates aboard for two weeks, 32 of them ambassadors, half of them mad at the other half, and everyone touchier than a raw antimatter pile over this Ardana question. Stratos city-dwellers and Troglytes alike are angry about accusations of human rights violations and outright interference in their internal affairs by other members. Your orders are to find a way to keep Ardana in the Federation. A trivial assignment for officers and crew of your calibre. Beam aboard for adventure where no man has gone before! Role playing encouraged, combat inevitable.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.
You are members of the Starfinder Society sent to investigate a distress beacon.
Description:
A series of five Starfinder RPG Quests designed for 1st-level characters. When a mysterious visitor comes to Absalom Station selling items belonging to a lost Starfinder, the Starfinder Society takes note. The PCs are dispatched to discover out how the recent arrival found these items, leading them on a series of quests beyond the Pact Worlds and into the stars. “Into the Unknown” includes five, 1-hour adventures that take the PCs from exploring Absalom Station, to partaking in starship combat, to exploring an alien world. The fifth adventure in the series provides a stunning conclusion that takes the PC’s previous accomplishments into account for a climactic final showdown against an enemy starship. Written by Ron Lundeen.