The king has been assassinated but his heir & allies escaped the knife. Now they must survive to retake the throne in a Sword & Sorcery adventure inspired by Robert E. Howard's Conan tales.
Description:
Twenty years ago, a barbarian mercenary took the throne of the civilized lands, overthrowing a corrupt line of kings. Now he is dead, killed by assassins, but his heir was able to escape, accompanied by some of the king's close companions. They are being hunted by the usurpers -- will they survive long enough to find allies and retake the throne, or will they die footnotes in history? Taking its cues from the classic Conan stories 'The Scarlet Citadel' and 'The Hour of the Dragon', this is a Sword & Sorcery tale of epic scope.
Enjoy a sidecar with the President! Schmooze the heiress with the Hope diamond! Brave 2-fisted, double-barrelled action in the Nation's capitol when the whole thing goes south!
Between the scavenging mutants & then those Soapy humans that you are programmed to serve, being a robot in the post-apocalyptic world is a drag. Not today because things get jazzy.
You were supposed to live fast & die young. At least you lived fast. Years of actually paying bills later middle age is getting old & revisiting your glory days sounds better & better.
Rock God Death-Fuge: Dice & Drugs & Rock 'n' Roll the DCC Way!
Summary:
A heavy metal band on the German leg of its 1st world tour. The PCs are rock gods weaving magic & indulging in all the dangerous habits of the rocker lifestyle.
It's too late to save the world, but rock will save what's left. Grab your instruments & head out into the wasteland in this post-apocalyptic game of musical conflict.
It's spring 1965. The PC's are Rogues who live on the other side of society who have joined together for mutual support now that they know 'Things Not Meant To be Known.' Role playing stressed.
Description:
It's spring 1965. Cold War is brewing between the USA and USSR. There's trouble in the Middle East and South-East Asia. It's less than a generation since the world was at war. On the US home front there are racially charged protests bordering on civil unrest. The PC's are Rogues. Some justify their actions to themselves in some manner, others know full well that if it was someone else's story, they would be the villains. Through their continuing investigations they have found out that the world is far more terrible than they have imagined/caused. There are Dark Forces just outside the perceptions of most people who mean to control mankind. The team recently survived an encounter with the mummified remains of Marilyn Monroe and now know for certain that these forces are plotting against them. How can they profit personally from these events? Role Playing stressed over game mechanics.