A shadowy patron gathers a group of eccentrics & ne'er-do-wells to seek the hidden alchemical laboratory of Sir Isaac Newton, hoping to recover the famous scientist's work on the Magnum Opus.
Description:
Sir Isaac Newton was a pivotal figure in the history of science and alchemy. He was the first to distill Lucidose, used by Lucid Dreamers to explore the Realms of Dream. He also tirelessly sought to further the Great Work of alchemy, to produce the fabled Philosopher's Stone. It is commonly believed that Newton gave up this quest in his later years, but not all subscribe to this narrative. One such person, a shadowy figure in London's mystical set, has hired a group of investigators and alchemical fellow travelers to seek Sir Isaac's hidden laboratory, which they fervently believe to hold the key to the Elixir of Life. Join us for a deep dive into the arcane mysteries of Alchemy and follow the clues leading to Newton's Magnum Opus. There will be great danger, for why else would Newton hide his greatest work from the world. There will be competition, for the stakes could not be higher.
A must-play for any true fan! Experience the classic adventure updated for new rules.
Description:
This is the classic scenario that have killed many a party. I have run this adventure at many conventions and have found that it can be extremely easy to beat with veteran heroes and rookies alike. All it takes is a little planning and a lot of luck. Having a basic concept of the fighting rules in Savage Worlds is helpful If your character survives this adventure you can have some serious bragging rights. Setting rules from War of the Dead applied: Accidental Heart Shot
Desperate times call for desperate measures. Something wicked is stalking minor practitioners in New York City & only a group of one-time accidental warlocks can stop it.
Desperate times call for desperate measures. Something wicked is stalking minor practitioners in New York City & only a group of one-time accidental warlocks can stop it.
Desperate times call for desperate measures. Something wicked is stalking minor practitioners in New York City & only a group of one-time accidental warlocks can stop it.
Desperate times call for desperate measures. Something wicked is stalking minor practitioners in New York City & only a group of one-time accidental warlocks can stop it.
Desperate times call for desperate measures. Something wicked is stalking minor practitioners in New York City & only a group of one-time accidental warlocks can stop it.
Desperate times call for desperate measures. Something wicked is stalking minor practitioners in New York City & only a group of one-time accidental warlocks can stop it.
After arriving with your caravan to find the village mysteriously empty comes a more horrifying discovery: you are not alone.
Description:
The party is escorting a merchant caravan through a mountain region and arrives late in the evening at a village through which your merchant companion passes every year. While you expect a warm welcome and a refreshing night's sleep, you instead face a restless night fighting for your life. This adventure will introduce you to the world and rules of Shadows of Esteren. Pregenerated characters will be provided.