There's a long stretch of the Midnight Road in the Mojave desert that you have to travel on if you want to get from Arizona to Los Angeles. It's 100 miles with no cell phone reception.
Description:
There's a long stretch of the Midnight Road in the Mojave desert that you have to travel on if you want to get from Arizona to Los Angeles. It's 100 miles with no cell phone reception, no turn-arounds, and only one gas station/diner/hotel fifty miles in. Your throng has been servicing that station for a while now - learning about humanity as it paces through - but now one of the Qashaliim has appeared with a message: There's a Firestorm on the way, and everyone in this sleepy desert oasis is going to burn if you don't get them all out. Easier said than done, given your condition. Then again, there's SO much to learn about humanity when it's in crisis. Decisions, decisions... Run by The Wrecking Crew and The Dead Gamers Society.
You have developed super powers, but what will you do with them? A rapidly mutating AMP named Apex has escaped & only the players can bring her back safely!
Buckle up for the zaniest ride ever! Play a traditional adventure as a wacky character & find why the Giant Snail Accessibility Act of '57 is a rogue's dream come true.
Description:
Buckle up and set logic aside -- this is going to be the zaniest D&D ride you've ever taken! Play through a traditional D&D adventure using the wacky rules of the Toon universe, and find why the Giant Snail Accessibility Act of '57 is a rogue's dream come true. Characters generated at the start of the game: it's part of the fun!
Buckle up for the zaniest ride ever! Play a traditional adventure as a wacky character & find why the Giant Snail Accessibility Act of '57 is a rogue's dream come true.
Description:
Buckle up and set logic aside -- this is going to be the zaniest D&D ride you've ever taken! Play through a traditional D&D adventure using the wacky rules of the Toon universe, and find why the Giant Snail Accessibility Act of '57 is a rogue's dream come true. Characters generated at the start of the game: it's part of the fun!
A divination has been received from the Great Communicator. Warden, command: Rescue Team Delta inbound 36h23m. Level 17 Docking Bay G. Please respond.
Description:
For millennia, humans and mutants have traveled through the void on the Starship Warden -- fighting and collaborating, surviving and dying. And over time, many of the secrets of the Warden and its inhabitants have slowly been revealed, with access gained to numerous restricted areas and the functionality of different types of weapons, equipment, and ship systems discovered.
The damaged ship is still beyond repair, however, and the most enlightened of the human/mutant mixed tribe known as SissQweeree know that the Warden's life support, engines, and navigation controls can fail at any time. But the elders still preach that there is hope and continue to commune with the oracle known as the Great Communicator.
While the Great Communicator is often cryptic in its predictions, the most recent prophecy could not be more clear.