The PCs hire on with Captain Danikar & the Galleon Lionna, a rare Living ElfWood ship, but quickly find themselves swept up in a Shard Squall landing them in the fabled waters of the Zarrak Sea.
Undertake a journey into the unknown to gather forbidden information to earn your freedom in a deadly espionage gambit set against dark fantasy, unexpected dangers, & high strangeness.
Undertake a journey into the unknown to gather forbidden information to earn your freedom in a deadly espionage gambit set against dark fantasy, unexpected dangers, & high strangeness.
Seeking the favor of a powerful wizard, you agree to steal an artifact from a rival's sanctum. Finding the box is only half the job. Will you be able to satisfy it's unusual thirst?
Description:
Seeking the favor of a powerful wizard, you agree to steal an artifact from a rival's sanctum. A simple request, but there's a catch. Finding the box is only half the job. Failure to maintain it's regular feeding schedule will have dire consequences!
Adolescence in Signal Lakes is difficult, especially if you're not human. Then something paranormal affects your mom at that new store in the mall.
Description:
"There's always trouble in Signal Lakes, because it's the western tip of the Bermuda Triangle, things got worse than normal when local werewolf pack was killed. There aren't too many people protecting the city from all the paranormal weirdness anymore.
I WAS A TEENAGE CREATURE is a narrative-focused urban fantasy RPG where it doesn't matter how strong your werewolf is, how fast his vampire is, how beautiful her fae is what matters is how these characters feel, what drives them, not how inherently capable they are of accomplishing them. What keeps the viewers of Buffy or Teen Wolf or any other young-adult urban fantasy show coming back every episode? Is it the Monster of the Week? No, it's the angst and drama of the young adult characters' lives, how they face the paranormal shinola they're wrapped up in.
Last year's survivors pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, or re-animated by the Father Dagon, seek to battle again.
Description:
The survivors of last year's tournament pull themselves from the muck of the wine-dark seas. Some emerge as victors, others driven by revenge, and yet others re-animated by the hateful magic of Father Dagon. All are corrupted by his wicked caress and all bear his mark. Now they return one last time to assert their primacy before the foul Father … in a final spellduel to the death! Players cycle through as characters die; first-come, first-served with generic tickets.