A unit created to save the great art treasures of Europe is in need of help from the Office of Strategic Services (OSS). Some art isn't created just to be admired.
A man close to you has gone missing. Following the trail of this missing man leads you on a perilous adventure. Finding him may change your life forever. Tonight you meet the murderer of Thomas Fell.
Description:
A man close to you—father, business partner, informant, friend—has gone missing. The search begins at his house... which is not as it seems. Following the trail of this missing man leads you on a startling and perilous adventure. Finding him may change your life, and his, forever. Tonight you meet the murderer of Thomas Fell. Trail of Cthulhu is an award-winning standalone game produced under license from Chaosium, set in the 1930s, now in its third print run, and produced in five languages. Trail of Cthulhu uses the GUMSHOE system, which is finely tuned for investigative play – the challenge is in interpreting clues not finding them.
A man close to you has gone missing. Following the trail of this missing man leads you on a perilous adventure. Finding him may change your life forever. Tonight you meet the murderer of Thomas Fell.
Description:
A man close to you—father, business partner, informant, friend—has gone missing. The search begins at his house... which is not as it seems. Following the trail of this missing man leads you on a startling and perilous adventure. Finding him may change your life, and his, forever. Tonight you meet the murderer of Thomas Fell. Trail of Cthulhu is an award-winning standalone game produced under license from Chaosium, set in the 1930s, now in its third print run, and produced in five languages. Trail of Cthulhu uses the GUMSHOE system, which is finely tuned for investigative play - the challenge is in interpreting clues not finding them.
Houston, 1938: Thomas Fell has gone missing. No one in town has seen him. He hasn't answered his phone. His house has been dark. Where is he? Enter the door: discover the mystery that lies within.
The city is a nexus for the 'verse, where the eternal planes & infinite prime worlds intersect. Where monsters come to scheme and gods come to die.
Description:
The city is a moebius-strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where monsters come to scheme and gods come to die. We call it Sig: The City Between.
The city is a nexus for the 'verse, where the eternal planes & infinite prime worlds intersect. Where monsters come to scheme and gods come to die.
Description:
The city is a moebius-strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where monsters come to scheme and gods come to die. We call it Sig: The City Between.
The city is a nexus for the 'verse, where the eternal planes & infinite prime worlds intersect. Where monsters come to scheme and gods come to die.
Description:
The city is a moebius-strip, floating through the multiplanar void. It’s the nexus of all the ‘verse, where the eternal planes and infinite prime worlds intersect. It’s a place where monsters come to scheme and gods come to die. We call it Sig: The City Between.
Passengers on an overnight rail journey find that the night seems to be passing unusually slowly. Will they learn what is happening, or will they become permanent residents of the night train?
Description:
A group of passengers have taken the overnight rail from New York to Chicago. But, when the night seems to be taking an unusual length of time to pass, they must work together to discover the secret of the night train before they become permanent passengers.
Your party is critically wounded, low on supplies, & extremely close to going insane. It is becoming harder & harder to determine what is real & what is just in your head.
Your party is critically wounded, low on supplies, & extremely close to going insane. It is becoming harder & harder to determine what is real & what is just in your head.