A bold heist to steal rare herbs from the Tri-Khan's gardens & a race against Realm agents, all for the life of 1 sick child.
Description:
The rare flowers known as the Jewels of the Tri-Khan have miraculous properties, able to restore health to the dying and youth to the aged. A young Solar Circle risks a daring heist to steal the plant from the Tri-khan's own gardens for the sake of a dying child, yet other parties also seek the Jewels, and things soon become a desperate race for the prize... This will use the Third Edition rule-set, with some possible tweaks to boost ease of play for first-time players.
The Lasers get a distress call from a world which has a derelict spaceship on a collision course towards it at relativistic velocities, & they're the only ones who can stop it destroying the planet.
Description:
The Lasers receive a planetary distress call from a world that has detected a seemingly derelict spaceship moving toward it at relativistic velocities on a collision course. The impact will destroy the planet, and the lasers are the only ones who can prevent it. Their investigation brings them up against the political machinations and scientific manipulations devised by two powerful figures who each seek to shape the future of the Bleed.
The Lasers get a distress call from a world which has a derelict spaceship on a collision course towards it at relativistic velocities, & they're the only ones who can stop it destroying the planet.
Description:
The Lasers receive a planetary distress call from a world that has detected a seemingly derelict spaceship moving toward it at relativistic velocities on a collision course. The impact will destroy the planet, and the lasers are the only ones who can prevent it. Their investigation brings them up against the political machinations and scientific manipulations devised by two powerful figures who each seek to shape the future of the Bleed.
2058: aliens occupy Earth; 1 group of outlaws takes up the mantle of heroism kicks off the resistance.
Description:
Afterverse is an original roleplaying game system and universe. The design principles of this system include the bringing together of role-players with powergamers, by rewarding good roleplaying directly with XP. A major theme is continuity, and campaigns can be set at any point in the game's canon, with cultures, worlds, characters, and technology changing and progressing all the way through. In that spirit, the five beta test games being run at Origins are a generational story following a line of heroes through 60 years of the game's 400-year history.
The first of these takes place in 2058, 8 years after humanity is subdued by the alien race known as Bactarans. A group belonging to the Union Underground gang has traveled from Texas to South America to sabotage a pending launch of supplies to the occupiers' ships in orbit, and steal a valuable piece of technology in the process.
Magic and steampunk collide as you investigate murder within the ranks of one of the oldest & most distinguished houses in the City. Includes a booklet with a new setting & classes!
Description:
Among the oldest and most noble of the Great Houses, House Victoria were part of the original Founding, and have featured prominently in the history of the City in the past 2500 years. Seventy years ago, Markus Victoria created the Steam Engine and the Guild of Engineers, earning the ire of the Guild of Magicians; 20 years later his daughter Adria unveiled the first Thinking Engine. Now her granddaughter Cere is favorite to take the office of Grand Mayor, until the ghastly murder of the family's eldest retainer casts a dread pall over their name. Demagogues spread stories of infernal pacts and sacrifices, and the Guild of Magicians is ever ready to fan the flames. Amid name-calling from all sides and allegations of corruption, a group of citizens from all sides is deputized to observe the investigation as it unfolds, ignorant of the danger they will find!
Magic and steampunk collide as you investigate murder within the ranks of one of the oldest & most distinguished houses in the City. Includes a booklet with a new setting & classes!
Description:
Among the oldest and most noble of the Great Houses, House Victoria were part of the original Founding, and have featured prominently in the history of the City in the past 2500 years. Seventy years ago, Markus Victoria created the Steam Engine and the Guild of Engineers, earning the ire of the Guild of Magicians; 20 years later his daughter Adria unveiled the first Thinking Engine. Now her granddaughter Cere is favorite to take the office of Grand Mayor, until the ghastly murder of the family's eldest retainer casts a dread pall over their name. Demagogues spread stories of infernal pacts and sacrifices, and the Guild of Magicians is ever ready to fan the flames. Amid name-calling from all sides and allegations of corruption, a group of citizens from all sides is deputized to observe the investigation as it unfolds, ignorant of the danger they will find!
Government weaponologist Dr Bunsen Honeydew has disappeared. It's up to Kermit Quatermain, Fozzie Jekyll, & Rowlf Renfield to save him! Muppet voices MANDATORY!
When the world is threatened, you better hope someone else answers the call, because these are the worst heroes ever! Comedic action adventure, rules largely ignored.
Strangers find themselves trapped in an upscale restaurant & must work together to survive the start of the zombie apocalypse. As fear sets in, they must survive the night or escape to safety.
Description:
On a cold October Friday evening downtown, the famous Landon’s Steakhouse is not as busy it would typically be on a weekend. There have been recent reports of civil unrest and a mysterious illness that has been overwhelming the local hospitals. Another protest has been scheduled for this evening not far from this historic landmark in the center of downtown. The few patrons who have braved the chaos engulfing parts of the city soon find their four star meals interrupted by the start of the zombie apocalypse. You and other strangers must work together to stay safe inside the restaurant or escape to safety without being overwhelmed by the encroaching zombie horde.