Your party helps the Dwarves of Orzammar, the Dalish elves, & Ferelden troops reclaim their lost Thaigs from the Darkspawn as the 5th blight recedes.
Description:
As the 5th blight recedes topside on Ferelden, the Kings of Orzammar and Ferelden and the Hero thereof bring renewed vigor to Orzammar by reclaiming lost Thaigs and chasing down darkspawn. The King of Orzammar has secretly notified the Dalish elves that if they can hold a Thaig it is theirs; however the artifacts within belong to the dwarves and the king has more secrets and surprises yet…
A remote village is under siege by a band of marauding beast men. The heroes expected to save the village have not arrived, so it is time for the plucky & brave peasants to save themselves!
A town fights against wannabe knights, migrant dwarves & hoarding dragons. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
A town fights against wannabe knights, migrant dwarves & hoarding dragons. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
A town fights against wannabe knights, migrant dwarves & hoarding dragons. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?
A town fights against censorship & totalitarian wizards. An irreverent, fantasy comedy adventure with few limits! South Park meets D&D!
Description:
The party has traveled to a notoriously dangerous, annual magic item sale to stock up on the latest trendy artifacts. But soon they notice some merchant's words are being magically bleeped. Apparently, the Wizards Communication Cabal (W.C.C.) is a tower full of puritan wizards that have recently put a protection from words spell on the town so words considered "indecent" are censored, even in private. Before long more words are deemed inappropriate and the townspeople are split between complying and risking everything to join a small resistance. Will the adventurers stop the wizards before the town is nothing but a bunch of blurry people bleeping at each other?