It's never a good day when the Inquisition decides to announce their presence. But it's worse when the announcement is a personal message to you. We suggest beginning with a Flashback adventure.
Fight a duel, buy new clothes, or deal with your Background. But remember, Altamira needs heroes, & you never know when adventure will come calling. We suggest beginning with a Flashback adventure.
Fight a duel, buy new clothes, or deal with your Background. But remember, Altamira needs heroes, & you never know when adventure will come calling. We suggest beginning with a Flashback adventure.
They have been your rivals for a time & they are not good dogs. They are bad dogs. But you have an edge this time. This time you know where they are going & what they need.
Description:
They have been your rivals for a time and they are not good dogs. They are bad dogs. But you have an edge this time. This time you know where they are going and what they need. If only you knew what they’ll do when they get there. High Fantasy Adventure. Come and try out Pugmire! Adventure and intrigue. Run by The Wrecking Crew and The Dead Gamers Society.
A secluded manor in the Scottish Highlands hosts, an aging laird, his kin, & servants, all heavy with old resentments & untold secrets. A strange mist and a ghostly visitation threaten them all.
Description:
The Scottish Highlands are often the backdrop for tales of strange and uncanny events. The rugged terrain and long stretches of uninhabited land depopulated since the Highland Clearances are frequently rumored to be home to strange beasts and Pontus events. When a strange mist rises and engulfs the ancestral manor of an aging laird, his extended family, and the household staff, it stirs up something more in the house itself. History will not be denied, and the sins of the past cast a long shadow over the current occupants of the house. In this brand new scenario for Clockwork: Dominion, players have the chance to experience the macabre hiding in the corners of the Clockwork world. No prior experience with the system or setting is necessary, and all materials for play will be provided. The scenario includes thematic horror content and is not intended for children.
A secluded manor in the Scottish Highlands hosts, an aging laird, his kin, & servants, all heavy with old resentments & untold secrets. A strange mist and a ghostly visitation threaten them all.
Description:
The Scottish Highlands are often the backdrop for tales of strange and uncanny events. The rugged terrain and long stretches of uninhabited land depopulated since the Highland Clearances are frequently rumored to be home to strange beasts and Pontus events. When a strange mist rises and engulfs the ancestral manor of an aging laird, his extended family, and the household staff, it stirs up something more in the house itself. History will not be denied, and the sins of the past cast a long shadow over the current occupants of the house. In this brand new scenario for Clockwork: Dominion, players have the chance to experience the macabre hiding in the corners of the Clockwork world. No prior experience with the system or setting is necessary, and all materials for play will be provided. The scenario includes thematic horror content and is not intended for children.