What will they call you when you prove brave enough to visit the lands of Nume Eor where the lands were unsettled BEFORE the rest of Keoland fell into ruin? Lvls 1-4, Pt 1 Sewing the Seeds
Description:
The lands are full of peril throughout Keoland. It takes real heroes to travel the roads unmolested. What will they call you when you prove brave enough to visit the lands of Nume Eor where the lands were unsettled BEFORE the rest of Keoland fell into ruin? A one-round Story-arc Universal Wilderness adventure set in Nume Eor for levels 1-4, and Part 1 of the Sewing the Seeds series.
Something has been uncovered near Haven. The rulers of Nume Eor have asked you to find out what lies in the iron wood grove of the Dreadmarsh. Lvls 1-4, Pt 3 Sewing the Seeds
Description:
Something has been uncovered near Haven, in the area they are calling the Dreadmarsh. After several attempts by the locals, the rulers of Nume Eor have asked adventurers to find out what lies beneath the iron wood grove of the Dreadmarsh. A one-round Story-arc, Universal Dungeon adventure for character levels 1-4, and Part 3 of the Sewing the Seeds series.
Someone is sidestepping Saltmarsh and moving wares through the old haunted house east of town. What could require them to bypass normal trade through Salinmoor? Lvls 1-10, and Pt 1 Malevolent Mystery
Description:
Rumor has it that someone is sidestepping Saltmarsh and moving wares through the old haunted house east of town. What could they possibly be doing that requires them to bypass normal trade through the town of Saltmarsh? A one-round Story-arc Universal Wilderness adventure set in Salinmoor for character levels 1-10, and Part 1 of the Malevolent Mystery story arc.
Someone has been attacking the farms & ranches outside of Saltmarsh, vandalizing buildings & equipment, damaging crops & inciting uprisings. Lvls 1-10, Pt 2 Malevolent Mystery
Description:
Someone has been attacking the outlying farms and ranches outside of Saltmarsh, vandalizing buildings and equipment and damaging crops. Worse yet, they are inciting uprisings among indentured servants. Will you follow up a lead on the instigators into the Dreadverge and bring the guilty to justice? A one-round Universal Wilderness adventure set in Salinmoor for character levels 1-10, and Part 2 of the Malevolent Mystery story arc.
House Secunforth asks for your aid, requesting your assistance in recovering a long lost treasure. You have been promised great rewards if you are successful. Lvls 1-10 Pt 3 Malevolent Mystery
Description:
House Secunforth asks for your aid one more time, requesting your assistance in recovering a long lost treasure. Only you have the tools to complete this task, and you have been promised great rewards if you are successful. Do you have what it takes? A one-round Universal Dungeon adventure set in Salinmoor for character levels 1-10, and Part 3 and Conclusion of the Malevolent Mystery story arc.
House Secunforth asks for your aid, requesting your assistance in recovering a long lost treasure. You have been promised great rewards if you are successful. Lvls 1-10 Pt 3 Malevolent Mystery
Description:
House Secunforth asks for your aid one more time, requesting your assistance in recovering a long lost treasure. Only you have the tools to complete this task, and you have been promised great rewards if you are successful. Do you have what it takes? A one-round Universal Dungeon adventure set in Salinmoor for character levels 1-10, and Part 3 and Conclusion of the Malevolent Mystery story arc.
Some jobs are a mystery, even to the employer. A relocated family from Sterich-chased from their new lands by an orc band-can you reclaim their family farm and recover their heritage? Lvls 1-4.
Description:
Some jobs are a mystery, even to the employer. A recently relocated family from Sterich has been chased from their new lands by a band of orcs. Can you reclaim their family farm and recover their heritage? A one-round Wilderness adventure set in Keoland during CY 614 for levels 1-4.
Some jobs are a mystery, even to the employer. A relocated family from Sterich-chased from their new lands by an orc band-can you reclaim their family farm and recover their heritage? Lvls 1-4.
Description:
Some jobs are a mystery, even to the employer. A recently relocated family from Sterich has been chased from their new lands by a band of orcs. Can you reclaim their family farm and recover their heritage? A one-round Wilderness adventure set in Keoland during CY 614 for levels 1-4.
Some jobs are a mystery, even to the employer. A relocated family from Sterich-chased from their new lands by an orc band-can you reclaim their family farm and recover their heritage? Lvls 1-4.
Description:
Some jobs are a mystery, even to the employer. A recently relocated family from Sterich has been chased from their new lands by a band of orcs. Can you reclaim their family farm and recover their heritage? A one-round Wilderness adventure set in Keoland during CY 614 for levels 1-4.
You are asked to discreetly deliver some goods for the Merchant's Guild of Saltmarsh into the Hool Marsh. What could possibly go wrong? Character lvls 1-4, Pt 1 Wrath of the Reptiles story arc.
Description:
You are asked to discreetly deliver some goods for the Merchant's Guild of Saltmarsh into the Hool Marsh. Sure, the Hool is a dangerous place, but they assure you it is simple caravan guard duty. What could possibly go wrong? A one-round Story-arc Wilderness Universal adventure for character levels 1-4, and Part 1 of the Wrath of the Reptiles story arc.