Corwin has returned to his Pattern & taken Coral, bearing the Jewel, with him...Merlin and a group from Amber must attempt to retrieve the Jewel before it is too late. Book characters provided.
You've been away from home for almost 3 years. In that time you & your hardened companions have seen too much pain & suffered too much torment, but now something yet again stands in your way.
You've been away from home for almost 3 years. In that time you & your hardened companions have seen too much pain & suffered too much torment, but now something yet again stands in your way.
Condor Railways #616 is a luxury train on its 1st trip from Malifaux. You have been hired as a security force to make sure the trip goes smoothly. It should be an easy trip, right?
Do you want to go Through the Breach? This is your chance. The train is leaving the station. All aboard & have your ticket ready! (Characters are pre-generated. For everyone - new and experienced.)
Shortly after your First Change, you and your pack were captured and brought to this facility. They’ve been testing on you, but now is your chance to escape! Diceless horror, bring your steady hand.
Description:
Shortly after your First Change, you and your pack were captured and brought to this facility. You have been subjected to endless and terrible tests for long enough to lose track of time. But now is your chance to finally escape! Welcome to a Dread-ful interpretation of White Wolf’s classic Werewolf: The Apocalypse roleplaying game. Diceless, numberless horror, bring your steady hand. Players must cooperate to sustain a horrific atmosphere.
Italy, 1929: An archaeological team sent to the Roman ruins around Mount Vesuvius has gone missing & the volcano has begun sending up smoke. The Royal Geographers' Society needs your help!
A small, sleepy village where, unbeknownst to the adults, the children are at war. With Goblins!
Description:
Written and ran by a gamer mom! A Small sleepy village where, unbeknownst to the adults, the children are at war. With Goblins! Sneaky Goblins, hiding in wood piles, under beds, behind the outhouse, always playing pranks, those Goblins. Many a child has tried to express their frustration to parents but alas parents are, well... parents. They laugh to each other, praise your creative "excuses" and it's off to chores you go. So what else is a child to do? Why form a party and defeat the Goblins of course! That will show them! Obviously this will involve careful planning, subverting bed time, and maybe even skipping a few chores along the way but it's worth it! Right? This adventure is geared toward a young audience but parents and teens are absolutely welcome as well. Pregens wil be provided.