The Red Planet is dying. You just hope you can make it back to Earth. Let's just hope your slavemaster employer is, too. Hollow Earth Revelations of Mars setting.
Description:
It has been for some time. At least that’s what the natives say. You aren’t sure you can trust them since they don’t even speak your language, or is it you don’t fully understand theirs? But the skypirate Clive says they might be the key to everything. Of course, it was the Martian princess last week, and the white apes before that (if they even exist). You just hope you can make it back to Earth, or live long enough to make the Red Planet start feeling like home. Let’s just hope the slavemaster in Parras Das has the one you are looking for. A wild adventure on Mars powered by the Hollow Earth Revelations of Mars setting.
Your parents adventured together, they were the Kings Company of the Red Star. Now second generation adventurers, you keep flashing back to lessons learned.. when hide and seek wasn't life and death.
Description:
Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but when they did, you heard talk about the Kings Company of the Red Star. Now second generation adventurers, and the Elite Irregulars under the desperate Countess Whitewater. You saved County Whitewater from a seige, and collected an immensely powerful artifact. Now you must return with the one item that might turn the tide of the war. Even as you quest, you keep flashing back to lessons learned... when hide and seek wasn't life and death.
Your parents adventured together, they were the Kings Company of the Red Star. Now second generation adventurers, you keep flashing back to lessons learned.. when hide and seek wasn't life and death.
Description:
Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but when they did, you heard talk about the Kings Company of the Red Star. Now second generation adventurers, and the Elite Irregulars under the desperate Countess Whitewater. You saved County Whitewater from a seige, and collected an immensely powerful artifact. Now you must return with the one item that might turn the tide of the war. Even as you quest, you keep flashing back to lessons learned... when hide and seek wasn't life and death.
Remarkable Wrong-Righters: A Very Wrong-Righters Christmas
Summary:
Friends & families. Presents & parties. It's just a typical holiday season for the fun-loving superhero team. Of course, with the Remarkable Wrong-Righters, typical can often be a bit out there.
Description:
Friends and families. Presents and parties. It’s just a typical holiday season for the fun-loving superhero team. Of course, with the Remarkable Wrong-Righters, typical can often be a bit out there. Modern day superhero adventure. Part of Double Exposure’s Envoy Program.
The scars of the Divine War litter the landscape. An earthquake has recently revealed one such scar, a buried city once believed to be just a legend.
Description:
The scars of the Divine War litter the landscape. An earthquake has recently revealed one such scar, a buried city once believed to be just a legendary story. Others, like yourself, converge on the complex with riches in mind but not before you get there first. Fortune favors the bold!
Figures silhouetted against the night sky for decades. They built up skills, tools, relationships, side kicks, partners, and .. enemies. Somehow they survived, and RETIRED. That can't last.
Description:
Once upon a time there were six figures silhouetted against the night sky. Bonded together by decades of fighting crime on the streets of this city. Each of you built up skills, tools, relationships, side kicks, partners, and .. enemies. Somehow you survived. As time passed you aged, and each found it possible to slow down, turnover responsibility to others, and dare we say it, RETIRE. Of course, these are not kind the people to just sit around, they live active lives, and eventually their new lives seem normal and full. That can't last. Come see what happens when the old guard gets stirred up. A drama with humor and mystery with an emphasis on role playing.
Dark Season 1626. Argrath White Bull has asked a brave group of adventurers to return to the Caves of Chaos and find a magical artifact which he intends to use against the Empire.