Welcome to the violent and short life of an orc. You are part of an orc patrol trained in Angmar and sent to the Trollshaws to serve under an evil mage. Good luck with that.
The 8th Doctor and an impossible assortment of companions explore an abandoned Dalek city.
Description:
Swept into a twisted branch of the Time Vortex created by the nascent Time War, the Eighth Doctor finds himself surrounded by an impossible assortment of companions in an abandoned Dalek city far in Skaro's future. Or, more precisely, a maze of Skaro's possible futures.
Your team of specialists walks through the Gate to exoplanet Vishnu IV in t-10 minutes. Should be an easy month collecting samples, mapping, & patrolling. Vishnu IV is a peaceful planet, after all.
Your team of specialists walks through the Gate to exoplanet Vishnu IV in t-10 minutes. Should be an easy month collecting samples, mapping, & patrolling. Vishnu IV is a peaceful planet, after all.
Your team of specialists walks through the Gate to exoplanet Vishnu IV in t-10 minutes. Should be an easy month collecting samples, mapping, & patrolling. Vishnu IV is a peaceful planet, after all.
Your team of specialists walks through the Gate to exoplanet Vishnu IV in t-10 minutes. Should be an easy month collecting samples, mapping, & patrolling. Vishnu IV is a peaceful planet, after all.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.
Focused on children, aged 6-12, who participated in Beginner Kid's Track or for older children that have prior experience with Pathfinder Roleplaying Game.
Description:
The GM at each of the two-hour slots will help the children level their chosen character to third level. After leveling is complete, the GM will run one of 5 new adventures designed using the Beginner Box rules.