When a turncoat betrays the location of a secret Rebel base on Arda I, it falls to a group of fresh recruits to help stall the Imperial onslaught in the face of overwhelming odds.
Description:
When a turncoat betrays the location of a secret Rebel base on Arda I, it falls to a group of fresh recruits to help stall the Imperial onslaught in the face of overwhelming odds.
An Age of Rebellion adventure run by a member of the development team. Pre-generated characters will be available at the event. If you would prefer to bring your own character, please use the following parameters: Create a starting character using only the rules from the Age of Rebellion core rulebook with an additional 100 xp and 1500 credits. You may not exchange Duty for xp or credits. You may not purchase Restricted items.
Join in as a wizard, W.C. vampire, Shapeshifter, Knight of the Cross, vanilla Mortal, & Changeling thief travel to Indianapolis & fight demons, dragons, & vampires at Gen Con.
Join in as a wizard, W.C. vampire, Shapeshifter, Knight of the Cross, vanilla Mortal, & Changeling thief travel to Indianapolis & fight demons, dragons, & vampires at Gen Con.
Your pack comes across a camp where everyone has been slaughtered, clearly the work of a ridden or other spiritual entity. You must now defend your territory against them.
Description:
Your pack comes across a camp where all seem to have been slaughtered. It is apparent this is the work of a ridden or other spiritual entity. You must now defend your territory against the spirits. This is the second of three events all following a continuing storyline. You do not have to play in all three in order to enjoy any one of the events.
The 1950s noir stories of rocketships & rayguns you read under cover of dark are coming to life before your eyes. Will you become a victim of Parsons's "Big Hoodoo"?
Description:
Lovecraftian noir in 1950s California with a ripped-from-history plot centered on the explosive death of real-world rocket scientist, science fiction fan, and occultist Jack Parsons in a garage laboratory in 1952. The investigators are iconic figures active in the science fiction scene at the time of Parsons's death, and their inquiries lead them from the mean streets of Pasadena to the edge of the Mojave Desert and the mountains of southern California as well as the beaches of Los Angeles. Play sci-fi great Robert Heinlein, his ex-Navy engineer wife Virginia, renowned editor and mystery writer Tony Boucher, or a young Philip K. Dick as they confront the lunatic fringe in La-La Land, and find themselves caught in a charlatan's web of chicanery, mendacity, and deceit - laced with a strong strand of Mythos menace.
Rumors of a large black monolith thrust up through the desert sands by a recent earthquake have reached civilization. Lord Khurn is an impatient & proud man & he has hired you to get there 1st.