Explore the ruins of Madhaven in search of a crucial (and priceless) pre-Rifts artifact. Be careful - you're not alone and your most dangerous enemy may not be who you think it is.
It's a Riot in the North (Intro to Storm Battalion)
Summary:
Take on the role of soldiers in a war over terrible dimensional storms. When pinned back in a city, what lengths will the Risen go to in order to win the battle.
J1: Augury of the Hoarfrost Witch - A Fourthcore Adventure
Summary:
Built in a frozen waterfall that flows over the world’s edge, the tomb of the Hoarfrost Witch waits for those desperate enough to try & retrieve her prophesy. Few have dared enter, none have returned.
J2: Ascension of the Blighted Inquisitor - A Fourthcore Adventure
Summary:
The world burns. The Sun God has escaped his bonds and returned to his temple on the back of the Tarrasque. If his Ascension is not stopped, his fires will consume all of creation. Sequel to adv. J1.
Your cover--vile criminals sentenced to ten years of hard labour on a bleak prison planet. Your mission--break code name:Vivat out of Gulag 7447. Your chances? Unknown...
Description:
The Third Imperium's intelligence service always looks after its friends--spies and traitors to foreign powers, that is--especially when they've been sentenced to life imprisonment in a freezing labour camp. Code name:Vivat is one such unfortunate and the Imperium has activated some of its assets--deep cover operatives posing as vile criminals--to get him out. Even though Imperial spooks never shrink from a challenge, it'll take skill, unflinching dedication, and consummate teamwork for this mission to come off. Oh, and it might get a bit rough, so keep a sock filled with wet sand handy. Jailbreak! is a one-off game using the 5th edition of the Traveller RPG. Characters and materials will be provided.
A PvP winner-take-all battle royal designed for teams of two 12th level characters. BYOC. Single players will be provided a partner if needed. Prizes awarded.
Journey to Antarctica FWS #A606, Part six of the Journey series. Mid/High
Summary:
Investigations lead to the desolate and isolated land mass of Antarctica in search of a powerful artifact. What other dangers might you find? A 40-time unit mid/high set on 3/30/1910.
Journey to Antarctica FWS #A606, Part six of the Journey series. Mid/High
Summary:
Investigations lead to the desolate and isolated land mass of Antarctica in search of a powerful artifact. What other dangers might you find? A 40-time unit mid/high set on 3/30/1910.