A Living Divine Adventures for character levels 1-10. Part 2 of the Empire on the Edge of Forever Series.
Description:
You return to the frozen city beneath the Kilaleig sea. Something lurks in the ancient corridors, stalking you at every turn. It jealously guards the secrets of the forgotten empire, hungering for the taste of your flesh. Can you keep away from its terrible grasp? A Living Divine Core Adventure for character levels 1-10, and part 2 of the Empire on the Edge of Forever series.
A Living Divine Adventures for character levels 1-10. Part 3 of the Empire on the Edge of Forever Series.
Description:
Slumbering in the dark, the guardian of the frozen city opens up one eager eye, sensing your presence. Hunger quickly turns to rage, and the beast lumbers forth. And yet, you continue the perilous climb down into the ruins. A Living Divine Core Adventure for character levels 1-10, and part 3 of the Empire on the Edge of Forever series.
A Living Divine Adventures for character levels 1-10. Part 3 of the Empire on the Edge of Forever Series.
Description:
Slumbering in the dark, the guardian of the frozen city opens up one eager eye, sensing your presence. Hunger quickly turns to rage, and the beast lumbers forth. And yet, you continue the perilous climb down into the ruins. A Living Divine Core Adventure for character levels 1-10, and part 3 of the Empire on the Edge of Forever series.
A Living Divine Adventures for character levels 1-10. Part 3 of the Empire on the Edge of Forever Series.
Description:
Slumbering in the dark, the guardian of the frozen city opens up one eager eye, sensing your presence. Hunger quickly turns to rage, and the beast lumbers forth. And yet, you continue the perilous climb down into the ruins. A Living Divine Core Adventure for character levels 1-10, and part 3 of the Empire on the Edge of Forever series.
The introduction module to the Crimson Valor campaign, a continuation of the Song of the Sea campaign.
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. You must play this module(CV01) or CV03 to play other modules in the campaign.
The introduction module to the Crimson Valor campaign, a continuation of the Song of the Sea campaign.
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. Players need this module(CV01) or CV03 to play in other modules in the campaign.
Many have wondered about Sonya's life before she became a captain. Some have tried to find out, few have succeeded, none have lived. Some secrets are best left buried.
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. Players need to have played CV01 or CV03 to enjoy this scenario.
CV18 Captain Sonya: Die Farbe Rot, Die Farbe Des Todes
Summary:
Ah, the lovely Elsa. Orphaned at five, who would have thought she would end up First Mate of the Knightly Valor. But how did she get there, and why.
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. Players need to have played CV01 or CV03 to enjoy this scenario.
At the end of the day, when he has done everything he can, a captain has to wonder: Does a captain have to go down with his ship, or can he make a deal with the devil instead?
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. Players need to have played CV01 or CV03 to enjoy this scenario.
Captain Jack Hunter has a knack for making enemies out of friends and friends out of enemies. So, what did he do to tick off THIS guy, and can the keys to freedom lie in Jack's past?
Description:
The Crimson Valor campaign is about 2 Captains and their crew on different ships adventuring in the 7th Sea world. Players need to have played CV01 or CV03 to enjoy this scenario.