In the invasion of Normandy, the Germans have dug in at St. Lo. Your Talents must help crack the city open -- and rescue a French agent before the Nazi supermen can destroy her.
In the invasion of Normandy, the Germans have dug in at St. Lo. Your Talents must help crack the city open -- and rescue a French agent before the Nazi supermen can destroy her.
A crew of Terran agents must locate an ancient weapon to earn their freedom from the Romulans. On the way, they must face rivals and allies that are not what they seem. (A Mirror Universe adventure.)
The Rebel Alliance needs weapons, you need credits, seems like a fair deal and if anything does go wrong, well, there are other benefits to the cargo you're hauling being made up of blasters.
After 50 yrs the Edmond Kincaid, of the Ordo Dracul is ready to seize praxis over all of New York. Your coterie had been the axe in Kincaid's hand for all that time and now is the time to end it.
Returning from your first training mission, you step through the gate to go home and find yourself someplace else. This is not SG command, but where are you? Can you get home?
Returning from your first training mission, you step through the gate to go home and find yourself someplace else. This is not SG command, but where are you? Can you get home?
Lazlo has told the story for years, but here's what really happened. Come see how this famous interstellar merc group got their start. Science fiction comedy. RP stressed, system lite.
The world has gone crazy as the dead have seemingly come back to consume the living. You have survived the night, but can you escape the campus? What new terrors await you in this new world?