You stumble onto a rich, long-buried vein of Strange, enough to power a small city. Why was it hidden away so long, and what changes and mutations are to come?
You are British agents in Egypt. You've been dispatched to the oasis settlement of El-Kharga, where something has gone terribly wrong. Head into the desert to uncover secrets, old and new.
Description:
You are agents of the British crown, attached to the governor’s office in Cairo. A dispatch has just arrived from the oasis settlement of El-Kharga, where something has gone terribly wrong and violent riots have broken out. You have just been summoned to the governor’s office. You can put two and two together, and you can already see the short end of the stick heading in your direction. El-Kharga is normally a very peaceful town, but you’ve heard rumors that the Austrians have set a revolution in motion, that the black plague has re-surfaced, and that an ancient rift to a nearby dimension filled with unspeakable horrors has re-opened. Hopefully, some of those rumors are false. Still, you have no choice but to pack your bags and head deep into the depths of the desert to uncover secrets, some fresh and new, some old as the tombs of the vanished Egyptian Pharaohs.
Explore secrets of Naishou Province. Visit its courts. Spar in its dojos. Save it from ruin. A premier tie-in to Secrets of the Empire, releasing at Gen Con. All players receive swag kit.
Description:
Less than one year ago, the governor of the Naishou province died under mysterious circumstances. A member of the Imperial families was appointed to take his place. Months later, the governor’s court has become a tension-filled battleground as the clan that claims ownership of the province attempts to regain control. The province’s defenders have become diversified to the point that they serve the Imperial families more so than the Great Clans. The presence of the Brotherhood of Shinsei and a large number of ronin within the province complicates the matter. Tempers run high and danger lurks just below the surface throughout the entirety of the province. Into this powder keg comes a small group of samurai, seeking only honor and glory for their families and clans, but instead may find themselves embroiled in a political battle for control of Naishou, with danger lurking in every shadow.
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?
Inquisitors are sent to a world that has been without Imperial contact for many years, and foul heresies may have taken root. Can the players prevent an entire world from falling to Chaos?