Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe...
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe...
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe...
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe...
Anti-mana knights have invaded with swords that can sense & destroy all forms of magic. Can peace ever be restored to Krymaris? Welcome to Imaria, where all magic is alive, yet no magic is safe...
The days of Elric of Melnibone have long past. But years later a portal to the sword of evils location has open. Join with the strongest of warriors & put an end to the Legend of Stormbringer.
The days of Elric of Melnibone have long past. But years later a portal to the sword of evils location has open. Join with the strongest of warriors & put an end to the Legend of Stormbringer.
One spring evening a dozen warriors, in glowing yellow armor, appeared in the border village of Deerld. The soldiery reacted well, attacking with all weapons at their disposal, but to little avail.
Description:
Emphasis: campaign introduction, character creation.
The incident which precipitated the reward offer happened only three days ago. Three children, playing alone in the woods, were attacked by hideous insectoid monsters.
Description:
Only one of the children escaped the giant mutants. You will need to have a campaign character. Emphasis: Investigation, icky hive crawling.
In a Steampunk/Arcane old west, can the Pinkertons last the night in the house of a crazed Southern General known for taking the hides of his kills?
Description:
In a Steampunk/Arcane old west, the Pinkerton’s Monster Hunting Division is being sent out to investigate a mansion that survived the Civil War but now seems to be haunted or possessed. Can the agents last the night in the house of a crazed Southern General known for taking the hides of his kills? Can the Pinkertons deal with the evil in, The House of Hides?!?