When the Great War blew up the world found itself divided, brother vs. brother, ape vs. ape. It’s the Red Baron meets Bedtime for Bonzo in this game of banana-toting WWI aerial mayhem.
Set in a future fantasy setting, players will take part in an exciting adventure in a living world, where their actions will have a lasting impact. Magic, swords, and cunning abound!
Description:
Adventure Quest is a RPG system developed by Dan Lawrence and Robert Blake. Jaern is a particular environment which has been run as persistent world for over 30 years.
Singapore Sal and her companions travel the world, righting wrongs, seeking adventure and finding treasures. Headhunters, Zombies, Ancient Crypts & more. Role Playing & Problem Solving stressed.
They couldn’t stop the signal, but they could ignore it, and they did. Now, the crew of the Serenity, battered and broken, but still flying, has to deal with the Alliance, Reavers, and each other.
Description:
They couldn’t stop the signal, but they could ignore it. After a suspiciously long silence, the Alliance refused to admit that there was any truth in the Miranda revelations. However, since then they have started to quietly withdraw troops and support from the rim and even some border planets in order to strengthen their position in the core. Now, the crew of the Serenity, battered and broken, but still flying, is faced with the prospect of dealing with the ever encroaching reaver threat and increasing unrest in the population. While still working through their recent losses and personal turmoil, they must decide if they will encourage and maybe even lead a new revolution or focus on ensuring the safety of the colonists.
They couldn’t stop the signal, but they could ignore it, and they did. Now, the crew of the Serenity, battered and broken, but still flying, has to deal with the Alliance, Reavers, and each other.
Description:
They couldn’t stop the signal, but they could ignore it. After a suspiciously long silence, the Alliance refused to admit that there was any truth in the Miranda revelations. However, since then they have started to quietly withdraw troops and support from the rim and even some border planets in order to strengthen their position in the core. Now, the crew of the Serenity, battered and broken, but still flying, is faced with the prospect of dealing with the ever encroaching reaver threat and increasing unrest in the population. While still working through their recent losses and personal turmoil, they must decide if they will encourage and maybe even lead a new revolution or focus on ensuring the safety of the colonists.
They couldn’t stop the signal, but they could ignore it, and they did. Now, the crew of the Serenity, battered and broken, but still flying, has to deal with the Alliance, Reavers, and each other.
Description:
They couldn’t stop the signal, but they could ignore it. After a suspiciously long silence, the Alliance refused to admit that there was any truth in the Miranda revelations. However, since then they have started to quietly withdraw troops and support from the rim and even some border planets in order to strengthen their position in the core. Now, the crew of the Serenity, battered and broken, but still flying, is faced with the prospect of dealing with the ever encroaching reaver threat and increasing unrest in the population. While still working through their recent losses and personal turmoil, they must decide if they will encourage and maybe even lead a new revolution or focus on ensuring the safety of the colonists.