The quiet and desolate landscape of the arctic Yukon. You, and your dogs are hungry, and you only have a few ounces of gasoline left for the furnace. What do you do? Can you reach salvation in time?
The quiet and desolate landscape of the arctic Yukon. You, and your dogs are hungry, and you only have a few ounces of gasoline left for the furnace. What do you do? Can you reach salvation in time?
White Sands Missile Range was annihilated in the Cataclysm, but someone at Bandito Arms believes the underground Cyberworks Aerospace Lunar Training Facility and all its resources may have survived.
A postapocalyptic roleplaying game about identity, ideology and hard choices. The road to Hell on Earth is paved with good intentions. Each session comes from players' decisions.
Something wicked comes the Watchers Council's way... is it a curse? A spell gone wrong? A cunning attack? A betrayal from within? Whatever it may be, a scant few Watchers in London HQ must face it...
Come and watch Game Master John Arcadian, of Gnome Stew, take one idea from every player and turn it into a fast, fun, and complete game session with absolutely no prep time.