The Thieving Prince of Halag has a task for you, his 'subjects.' His druid servant Maluk was scouting a Sascrian caravan with a small group of guards. As they watched the caravan, they were attacked by Sascrian witch hunters, and Maluk was captured. Rescue Maluk, and your Prince will be pleased. This adventure is set in the Dark Golden Age campaign setting. 5th level characters are provided.
A Day off is given to finish boon quests or start them, also availible are Xedar Favors. This slot is for small type delivery, payments for specialty items. The quests are single or may be linked(largely depends on the number of players). There are boonmasters in the encampment as well as a couple of long standing non-valarians.
Set out to make your mark in a pristine world! Develop your character through encounters and events exploring the lands of Nitaja. The DD system uses Dice with variable sides representing the characters’ abilities. Their characteristics and performance ebb and wane as the sides of the dice are modified to dynamically represent their fatigue, preparation, and development.
Tell a tale of planetary drama as a group of heroes or villains attempting to defend or conquer a world through infiltration, subterfuge, epic space battles, and tactical group warfare. You take on the role of either the human and allied alien defenders of the world or the Vaylen, parasitic aliens that take over brains, and their supporters. Use mechanics, clever thinking, tactics, and good roleplaying to win.
You and your friends have anticipated this camping trip for a long time. It is a time to rest, find solace in your companions, and escape the dreaded yet unremembered nightmares. You hope to banish the vague sense of unease, that sense of loss, which has disturbed you for so long. Surely nothing horrific could happen here in the dark forest near the lake beneath the bright night sky. An immersive event with lights + sound.
You and your friends have anticipated this camping trip for a long time. It is a time to rest, find solace in your companions, and escape the dreaded yet unremembered nightmares. You hope to banish the vague sense of unease, that sense of loss, which has disturbed you for so long. Surely nothing horrific could happen here in the dark forest near the lake beneath the bright night sky. An immersive event with lights + sound.
You and your friends have anticipated this camping trip for a long time. It is a time to rest, find solace in your companions, and escape the dreaded yet unremembered nightmares. You hope to banish the vague sense of unease, that sense of loss, which has disturbed you for so long. Surely nothing horrific could happen here in the dark forest near the lake beneath the bright night sky. An immersive event with lights + sound.
You have just finished a successful season at the Arkham Theatre. As the cast celebration winds down, the eight of you are breaking out the last few glasses of illegal spirits…Wait…what was that sound? I hope its not the feds.
Your scholarships are on the line while enrollment is down. You have been selected to go to the Massachusetts State Fair on a recruiting drive for the University. Sounds like a few days of easy work to keep your scholarship.