In the wilderness frontier of the Blacktooth Ridge near the town of Hrueset, the residents of a small village has disappeared, and a medallion with a strange rune is the only clue.
A team of zero agents, the least experienced rank within the secretive Oblivion organization, are given an opportunity to prove themselves to their superiors. It’s a routine mission on a remote wilderness villa, surveillance and investigation being the keys. But for agents of Oblivion, nothing is what it seems and everyone is out for something.
Madagascar 1935! Elite airship-dropped warriors armed with rocket packs, Tommy Guns, and flamethrowers battle a giant eight-legged nightmare, with the fate of the world in the balance!
Madagascar 1935! Elite airship-dropped warriors armed with rocket packs, Tommy Guns, and flamethrowers battle a giant eight-legged nightmare, with the fate of the world in the balance!
Madagascar 1935! Elite airship-dropped warriors armed with rocket packs, Tommy Guns, and flamethrowers battle a giant eight-legged nightmare, with the fate of the world in the balance!
Madagascar 1935! Elite airship-dropped warriors armed with rocket packs, Tommy Guns, and flamethrowers battle a giant eight-legged nightmare, with the fate of the world in the balance!
Awakening on the shores of an island in the Underdark, but where exactly did your short-term memory go? Your actions in the next few hours will decide the fate of the world!
A Classic World of Darkness Hunter Tabletop. It's All Hallows Eve, can your mortal hunter stay alive... and sane? This event is associate with the Darkness Remembered LARP, 'When Irish Eyes are Smiling'.
Paradigm City is full of big-name super-heroes with flashy powers, but you’re not them. You’re the other guys; the guys nobody bets on. But when the big guns leave town to fight a cosmic threat from beyond space and time, it’s up to you and your team to step up and protect the city. You’ve got a blind date with destiny, and it looks like she’s ordered the lobster.
In our 6th adventure, the heroes exiled from the United States, travel to South America where they confront a new enemy with a familiar connection to their past. The decisions they make will forever alter their world. This game features public access golden age heroes in a post World War II world with a grayer morality. We have six years of rich campaign history, but back story is kept to a page.