Some things are so pretty that they just need to be touched. When your a 4 year old daughter of a powerful mage sometimes the pretty things are very bad for you, sometimes they are very bad for the city too. This job requires adventurers with a “special” touch.
Summer’s done, school has started again, and baseball season is almost over. Can things get any worse for Charlie Brown and his friends? Sure they can. An asteroid could hit the Earth, Martians invade, or, heck, the dead could rise and walk the earth. Can our heroes face the challenge of their lives and win the Little League pennant?
The Justice League of America has been asked to investigate a traveling circus that always leaves a trail of strange and weird events in its wake. Cheesy one liners and role playing emphasized.
Since I first started running Justice Society games at Gen Con, they’ve fought some of the most vile and powerful villains in comic book and movie history. Now, they face a threat so vast and powerful that that the entire roster of 18 JSA members will be used. This will be the Justice Society game to end all Justice Society games.
Four convicts. Five hostages. One gun. Do the math.' This classic Unknown Armies convention scenario pits escaped convicts, unwilling hostages, and unlucky bystanders against each other in an isolated farmhouse. And of course, everything is always weirder than it seems in this game of transcendental horror and furious action.
Remember when super heroes had muscles upon muscles, highly improbable poses, and grimaced an awful lot? Return to those bygone days of the ‘90s when image was everything. There will be plenty of bad attitudes, big guns, and enough time travel paradoxes to make your brain hurt in this easy to learn role playing game.